Search found 38 matches

by Voltaire
Fri Nov 14, 2003 3:18 am
Forum: Mapping
Topic: Maps with dogs
Replies: 4
Views: 189

Maps with dogs

I would like to know why are maps made with dogs in them. Even with the dog fix that is out there, when you kill the dog it boots you off the map. There has been some good maps out there with dogs in them, and its always the same problem when you kill the dog, i have chatted with others about this ...
by Voltaire
Thu Oct 09, 2003 7:02 pm
Forum: Scripting
Topic: Loadingscreens De-Mystified
Replies: 38
Views: 13926

Where do you find the urc editor?

Voltaire
by Voltaire
Tue Oct 07, 2003 5:00 am
Forum: Mapping
Topic: Qick Question on farplane
Replies: 3
Views: 148

Thanks Slyk,

I just wanted for my info :) .

Voltaire
by Voltaire
Mon Oct 06, 2003 8:55 pm
Forum: Mapping
Topic: Qick Question on farplane
Replies: 3
Views: 148

Qick Question on farplane

Just a quick question on farplane for my own reference, is the higher the number, the thicker the fog or lesser?

Voltaire
by Voltaire
Sat Oct 04, 2003 7:36 pm
Forum: Help Wanted / Offered
Topic: Need someone who really knows scriptting
Replies: 0
Views: 212

Need someone who really knows scriptting

I am having trouble with my scripting for my map " Death In The Woods , I am not very good with it, hope to be one day, but right now it is not one of my strong points. I need someone who can help with scripting music, load screen and have the players be able to call in an air strike or artillary ...
by Voltaire
Sat Oct 04, 2003 7:31 pm
Forum: Public Releases
Topic: New Map - Death In The Woods
Replies: 10
Views: 615

That sounds like a good idea, but I am not very good with scripting, still trying to figure it out :lol: . That's why the map is not quite ready for release yet. I might be able to put it in later if I can get some one to help with that. But that's a good idea! :D

Voltaire
by Voltaire
Sat Oct 04, 2003 12:45 pm
Forum: Scripting
Topic: Problem with my scripting
Replies: 4
Views: 260

Thanks tltrude, I will do that. :D
Voltaire
by Voltaire
Sat Oct 04, 2003 12:43 pm
Forum: Scripting
Topic: Problem with my scripting
Replies: 4
Views: 260

No jv, I used one of Nemesis tuts for that one :oops: Maybe I should have stuck one here.

Voltaire
by Voltaire
Sat Oct 04, 2003 5:37 am
Forum: Scripting
Topic: Problem with my scripting
Replies: 4
Views: 260

Problem with my scripting

Hi all,

I have a problem with my custom screen loading and sound in my map. I followed Nemesis's tuts on these two but still having a problem. The custom screen will not show up, just the MOH Spearhead custom screen. And I don't get any sound in my map. I am sure I didn't do something quite right ...
by Voltaire
Sat Oct 04, 2003 5:30 am
Forum: Public Releases
Topic: New Map - Death In The Woods
Replies: 10
Views: 615

Thanks Crunch :D for the good comments, I do have some small hills in the map and barb wire fences. I put those in after the screenies were made and realized that there was some need for obstacles to hide behind. :) There is also 2 lines of foxholes and sand bag emplacements, one for each side. Also ...
by Voltaire
Fri Oct 03, 2003 1:42 pm
Forum: Public Releases
Topic: New Map - Death In The Woods
Replies: 10
Views: 615

Thanks mohaa_rox, :lol: I am glad you enjoyed them.

Voltaire
by Voltaire
Fri Oct 03, 2003 1:39 pm
Forum: Public Releases
Topic: New Map - Death In The Woods
Replies: 10
Views: 615

Hunter, yes, there are more trees, I did not want to create a forrest, just a wooded area. And I did keep the number of trees to a limit for fps reasons :D But there are quite a few out there. there are also a few rocks also. Another reason I kept the trees to a limit was for the tanks, tanks ...
by Voltaire
Fri Oct 03, 2003 2:19 am
Forum: Public Releases
Topic: New Map - Death In The Woods
Replies: 10
Views: 615

New Map - Death In The Woods

Ok everybody, I just made a new map I call " Death In The Woods ", I just needed to fix a couple of bugs in the custom screen and sound department. I am using Nemesis's tuts for that and still having a problem. Then it will be ready for release. It takes place on a early foggy morning, its a fair ...
by Voltaire
Wed Oct 01, 2003 5:24 am
Forum: Public Releases
Topic: New Tank Map
Replies: 12
Views: 810

When I tried this map, the tanks stayed stuck in one place would not move forward or backwards, the turrents worked tho as did the gun, I tried each tank but the same problem with each one of them.

Voltaire
by Voltaire
Wed Oct 01, 2003 5:10 am
Forum: Mapping
Topic: Compiling Time Gone Weird
Replies: 5
Views: 189

Wacko,

It's where everything has been made into "Make Detail" :)

Voltaire