Search found 11 matches
- Sun Jun 16, 2002 4:38 pm
- Forum: Scripting
- Topic: If you want that you get hurt by a exploder........
- Replies: 2
- Views: 826
- Sat Jun 08, 2002 3:00 pm
- Forum: Scripting
- Topic: obj_team3 script meaning
- Replies: 6
- Views: 1248
I dont know why they do that on that way but what I have seen and I even have tried it out it will pass on that variable to the thread because the thread searches for a local gun because I think that in while commands cannot use targetnames because 2 variables are locked together a variable local ...
- Fri Jun 07, 2002 9:59 pm
- Forum: Scripting
- Topic: obj_team3 script meaning
- Replies: 6
- Views: 1248
obj_team3 script meaning
Here is the meaning of the obj_team3 script where everybody was waiting for maybe tomorow I gonna make all of my addings to the script in green I hope someone wants this script.
main:
level waittill prespawn // does what it says
exec global/DMprecache.scr // load the precache script
thread ...
main:
level waittill prespawn // does what it says
exec global/DMprecache.scr // load the precache script
thread ...
- Fri Jun 07, 2002 3:40 pm
- Forum: Mapping
- Topic: Topic: Three types of caulk?
- Replies: 18
- Views: 1555
- Fri Jun 07, 2002 3:03 pm
- Forum: Mapping
- Topic: Topic: Three types of caulk?
- Replies: 18
- Views: 1555
- Fri Jun 07, 2002 2:46 pm
- Forum: Mapping
- Topic: Topic: Three types of caulk?
- Replies: 18
- Views: 1555
- Fri Jun 07, 2002 9:30 am
- Forum: Mapping
- Topic: Do damage to characters?
- Replies: 3
- Views: 907
- Thu Jun 06, 2002 8:24 pm
- Forum: Mapping
- Topic: The objective tutorial has some mistakes in it!!
- Replies: 7
- Views: 1192
- Wed Jun 05, 2002 3:45 pm
- Forum: Scripting
- Topic: If you want that you get hurt by a exploder........
- Replies: 2
- Views: 826
If you want that you get hurt by a exploder........
If you want that you get hurt by a exploder explosion you have to put the line that is red at the same place below the exploder script activation and you have to make a script object with a "targetname" in this script "test".
explode_bomb2:
iprintlnbold_noloc "The bangalore has been activated , 10 ...
explode_bomb2:
iprintlnbold_noloc "The bangalore has been activated , 10 ...
- Wed Jun 05, 2002 3:29 pm
- Forum: Scripting
- Topic: How does the bottum exploder_set works and made a update
- Replies: 2
- Views: 815
How does the bottum exploder_set works and made a update
Maybe someone can find out how the bottum one works because then you can make very easy a nice explosion and not with the script and I made a update of the tutorial script.
$bomb.trigger_name = $trigger2 //trigger name that is used for the bomb
$bomb.target = $flak88obj1 // the target to blow up ...
$bomb.trigger_name = $trigger2 //trigger name that is used for the bomb
$bomb.target = $flak88obj1 // the target to blow up ...
- Wed Jun 05, 2002 3:09 pm
- Forum: Mapping
- Topic: The objective tutorial has some mistakes in it!!
- Replies: 7
- Views: 1192
The objective tutorial has some mistakes in it!!
There is one mistake in the objective tutorial he gave the bomb a targetname bomb2 but that must be bomb.