Search found 21 matches

by Sparky
Wed May 26, 2004 6:08 pm
Forum: Mapping
Topic: Help me sort out my naff brushwork please...
Replies: 7
Views: 162

Hi,

Sorry about taking ages to reply!

I have been tryng out better ways to get the results i am looking for as suggested; using end caps and brushes with more sides - it seems to work now!

I have also tried another way, but am not sure whether this is a good idea, what do you think?

What i did ...
by Sparky
Thu May 20, 2004 6:52 am
Forum: Mapping
Topic: Help me sort out my naff brushwork please...
Replies: 7
Views: 162

Hi,

Thanks for the reply, i must be doing something wrong as i still cant sort it out?

1. I have tried as suggested to increase complexity of my pipe but nothing seems to happen? I am doing this after using bend mode on a 4 x 4 cylinder...

2. For my disk i am using a 10 x 10 brush converted into ...
by Sparky
Wed May 19, 2004 7:31 pm
Forum: Mapping
Topic: Help me sort out my naff brushwork please...
Replies: 7
Views: 162

Help me sort out my naff brushwork please...

Hi,

Can anyone give me some good tips in order to sort out my brushwork for 2 areas that i am having problems with...I have tried the tuts and still my brushwork looks naff!

1. My pipe corners always have a angular curve to them instead of a nice smooth radius whilst using cylinders - this happens ...
by Sparky
Sun Apr 18, 2004 7:23 am
Forum: Mapping
Topic: texture problem with screen redraw?
Replies: 15
Views: 326

This is really weird!

I upgraded my graphics drivers again without the virus checker running and it still has made no difference to my texture "shimmering" problem??

But the new drivers make my games run really badly, particullary call of duty, so i have gone back to my original set and now games ...
by Sparky
Sat Apr 17, 2004 12:38 pm
Forum: Mapping
Topic: texture problem with screen redraw?
Replies: 15
Views: 326

Hi Bjarne BZR.

Thank you for looking at my map and confirming it was ok - Much appreciated.

I thought my 3D card was ok / this is what i am using at the minute:

NVidia GeForce4 MX 440 (64mb)
drivers 45.23

I know the drivers are a bit out of date, but they are very stable so i left them alone ...
by Sparky
Thu Apr 15, 2004 7:46 pm
Forum: Mapping
Topic: texture problem with screen redraw?
Replies: 15
Views: 326

Hi Bjarne BZR

Thanks for the offer to have a look at my map, i have sent it to the contact address at your web site if thats ok?

Cheers,

Sparky
by Sparky
Wed Apr 14, 2004 8:50 pm
Forum: Mapping
Topic: texture problem with screen redraw?
Replies: 15
Views: 326

Hi,

The textures i used for this room are as follows:

Door frame: normandy/bunk_beam
walls: algiers/rdr_algierset_1cnd

I have tried snapping the frame to the grid but it still didnt work? I have also tried deleting the brushes

and making a new frame with and without mitred conrners - but still ...
by Sparky
Sun Apr 11, 2004 10:59 pm
Forum: Mapping
Topic: texture problem with screen redraw?
Replies: 15
Views: 326

Hi Bjarne BZR

I cant to seem to post a image for some reason - but if you follow the link to my web site a screen shot can be found there.

Unfortunately it doesnt show anything at all regarding my texture problem, as taking a screen shot whilst moving the mouse did not pick up the "shimmering ...
by Sparky
Sat Apr 10, 2004 10:35 pm
Forum: Mapping
Topic: texture problem with screen redraw?
Replies: 15
Views: 326

Hi, thanks for the help.

I have tried the stuff you have suggested but it still doesnt make any difference - there were no duplicate brushes and the hidden faces were caulked.

It is a shame as this texture looked good, but because of my problems i have reverted to another and now it seems to be ok ...
by Sparky
Sat Apr 10, 2004 12:58 pm
Forum: Mapping
Topic: texture problem with screen redraw?
Replies: 15
Views: 326

Thanks for the reply,

Ok, is there anyway to overcome this? - as i would like to use this set of textures. If not, then i will just use my other textured building which seems to be ok.

Thanks.
by Sparky
Sat Apr 10, 2004 10:54 am
Forum: Mapping
Topic: texture problem with screen redraw?
Replies: 15
Views: 326

texture problem with screen redraw?

Hi,

Can anyone help with this one?

I have two exactly the same buildings and in the same map, but have textured the insides differently in order to choose which one looks best.
But there seems to be a problem with the in game refresh rates whilst using this texture:

algiers/rdr_algierset_1cnd ...
by Sparky
Fri Jan 23, 2004 1:13 pm
Forum: Mapping
Topic: printing screenshots in radiant and MOH
Replies: 12
Views: 199

Thanks for the advice, i went to your web site and the picture sizes you used would be fine for me....I will try and get my site up and running soon!

Your web site is inpressive, it is a great new idea to "recycle maps".

I also tried printing off my s/s at work after someboby had set it all up for ...
by Sparky
Thu Jan 22, 2004 11:14 pm
Forum: Mapping
Topic: printing screenshots in radiant and MOH
Replies: 12
Views: 199

Hi,

Thanks for doing the prints....I must be setting up the printer wrong as the screen shot was taken at 1280 x 1024. Which is what i have been printing off but to a "fitted to page size" i.e across the top of an A4 page.

My printer is a HP photosmart 7350 and i have just re-done the print to ...
by Sparky
Thu Jan 22, 2004 7:40 pm
Forum: Mapping
Topic: printing screenshots in radiant and MOH
Replies: 12
Views: 199

Hi,


I have tried printing the s/s again after a bit of "tarting up / editing", but it still comes out jagged? Other normal printing seems ok, so i am wondering if its to do with the angle of the screen shot save?


If you want to check it out and see, follow the link below and find the ammo bunker ...
by Sparky
Thu Jan 22, 2004 1:08 pm
Forum: Mapping
Topic: printing screenshots in radiant and MOH
Replies: 12
Views: 199

Thanks for the help,

I am work at the moment, but will have another go tonight....i will also post the s/s on my "dead" web site which i never seem to find the time to sort it out and get going!

You may be interested, but when i eventually get around to setting up my web site it will be for bunker ...