Search found 24 matches

by mike@catch22
Tue Nov 16, 2004 8:50 pm
Forum: Mapping
Topic: New Sky's
Replies: 3
Views: 224

Many Thanks lads....Great stuff :D
by mike@catch22
Tue Nov 16, 2004 8:41 pm
Forum: Mapping
Topic: .bsp Files
Replies: 10
Views: 351

thx lads...great stuff :D
by mike@catch22
Tue Nov 16, 2004 6:24 am
Forum: Mapping
Topic: New Sky's
Replies: 3
Views: 224

New Sky's

Hi there, is it possible to make new sky skins for mohaa. I have the five pictures i need but done realy no how to go about it....can someone point me in the right direction??
by mike@catch22
Tue Apr 20, 2004 2:32 pm
Forum: Mapping
Topic: brushes dissapearing?
Replies: 4
Views: 183

yes...i went through the serario a few times and seem to have got it....thats was the problem....thx very much lads
by mike@catch22
Tue Apr 20, 2004 2:02 pm
Forum: Mapping
Topic: brushes dissapearing?
Replies: 4
Views: 183

This unfortuantely is not the solution as i have other brushes selected as detail and can still see them well. But i checked just to make sure.
thx for the prompt reply tho m8
by mike@catch22
Tue Apr 20, 2004 12:41 pm
Forum: Mapping
Topic: brushes dissapearing?
Replies: 4
Views: 183

brushes dissapearing?

Sorry for the spam lads but ive been unavoidably offline for the last three weeks and am full of questions.

I made i light and shade. took quite a while as the design is complex....well complex for me :D .When i make it detail or save it and do a quick compile the bruches dissapear. some taim the ...
by mike@catch22
Tue Apr 20, 2004 12:35 pm
Forum: Mapping
Topic: Moving barrals
Replies: 4
Views: 156

Moving barrals

rite...hope someone can help

For extra detail in my map, i have made some old fashioned radiators. I wanted to make one leak when it was shot so i scripted it to be a barral, i also made it indetructable.

Now, when i compile the map all looks good and the radiator does leak when shot. But when i ...
by mike@catch22
Tue Apr 20, 2004 12:24 pm
Forum: Mapping
Topic: .dds file view and convertion
Replies: 0
Views: 163

.dds file view and convertion

I dont know if this will be of help...but its certainly helped me when wanting to extract textures from other games.

In my search for more textures i found myself upset that i could not view and open .dds files. so i made it my mission to sort this obstickle out.

http://developer.nvidia.com ...
by mike@catch22
Thu Mar 25, 2004 10:16 am
Forum: Mapping
Topic: Arbitary Sided Brushes
Replies: 2
Views: 148

ahh i knew u could finish a pipe...just didnt know how...lol maybe i should have more closely read the tutorial :roll:

Thx alot :D


So could the texture tearing be down to a being brush with to many sides....as i have been atributing them with 30 or more to achieve complexety....with little luck ...
by mike@catch22
Thu Mar 25, 2004 9:31 am
Forum: Mapping
Topic: Arbitary Sided Brushes
Replies: 2
Views: 148

Arbitary Sided Brushes

I create and arbitary sided brush....sometimes when i complie the map, i get strange texture stretching form one point to another..originating from the brush...is it common or am i making some sort of mistake....

Or even better is ther another way i can create a dics or closed end cylinder?
by mike@catch22
Wed Mar 24, 2004 3:27 pm
Forum: Mapping
Topic: Lighting Hue
Replies: 11
Views: 296

actually i have another problem...maybe u know this one.

When i create and arbitary sided brush....sometimes when i complie the map, i get strange texture stretching form one point to another..originating from the brush...is it common or am i making some sort of mistake
by mike@catch22
Wed Mar 24, 2004 2:52 pm
Forum: Mapping
Topic: Lighting Hue
Replies: 11
Views: 296

belive me it looks alot better..but me screenie doesnt do it justice...thx m8 :D


Image
by mike@catch22
Wed Mar 24, 2004 9:54 am
Forum: Mapping
Topic: Lighting Hue
Replies: 11
Views: 296

i thought it was..thx m8 ill give it a try....cant have me map pink.. :lol:
by mike@catch22
Wed Mar 24, 2004 8:43 am
Forum: Mapping
Topic: Lighting Hue
Replies: 11
Views: 296

i thought i was just too stoned.....thx for that...i rekon its the mix of textures ive used
by mike@catch22
Wed Mar 24, 2004 7:03 am
Forum: Mapping
Topic: Lighting Hue
Replies: 11
Views: 296

no not as yet...its pretty raw apart from ambient light and the one entity u can see. it maybe something as simple as the brick texture fooling my eyes , thats why ive ask for a second opinion.....is it pink or is it just me?