Search found 146 matches

by HappyChappy_7000
Wed Jan 14, 2004 5:46 am
Forum: Mapping
Topic: Any new .Mappers out there wanna help build a level???
Replies: 194
Views: 2695

dooguesgoober4 wrote:yupper...hoss has it for right now, so whenever he finishes f*cking around with it, ill post the new file and let you guys f*ck with it.
dooguesgoober4 thats disgusting :P
by HappyChappy_7000
Tue Jan 13, 2004 8:34 am
Forum: Mapping
Topic: New Gametypes
Replies: 12
Views: 373

Kill the commander sounds kOoL.
But can you snipe the enemy commander out of the enemies territory while one of your other team mates is in the enemies territory?
If you can't its excellent :wink:
by HappyChappy_7000
Tue Oct 07, 2003 8:51 am
Forum: Mapping
Topic: long time since ive used radiant...... compile help please
Replies: 4
Views: 101

Replace that info_player_start with a new one and make sure there are no leaks in the map.
The game makes the .min while the map loads.
by HappyChappy_7000
Tue Oct 07, 2003 8:46 am
Forum: Off Topic
Topic: Custom Sniper Scopes
Replies: 2
Views: 150

Turn texture compression off? :?
by HappyChappy_7000
Mon Oct 06, 2003 9:12 am
Forum: Skinning / Modelling
Topic: Skinning problem
Replies: 2
Views: 346

Fixed the link
by HappyChappy_7000
Sun Oct 05, 2003 11:49 am
Forum: Skinning / Modelling
Topic: Skinning problem
Replies: 2
Views: 346

Skinning problem

I'm making a camo skin for the springfield(first ever skin) but the textures of the sniper rifle has gone all funny in-game :? . How do I fix this?
See picture below...

http://gamewebsites.freewebpage.org/mohaa/springfield-problems.jpg

If you can't see it

Right-click --> save target as on the ...
by HappyChappy_7000
Sat Oct 04, 2003 3:03 pm
Forum: Bots
Topic: Breakthrough doesnt like jv-bot
Replies: 8
Views: 763

I had the same problem. Remove jv_mp_library.scr (I think thats what I did :? )
by HappyChappy_7000
Tue Sep 30, 2003 1:25 am
Forum: Public Releases
Topic: Obj_team1 Map file Here..
Replies: 18
Views: 1488

Sonsai wrote:
HappyChappy_7000 wrote:cOOl
good map :) (can someone make it a bot map?)

sad your leaving though :(
there is a hunt bot map out... where've you been? :shock:
I was grounded 4 a week and a half. :cry:
by HappyChappy_7000
Tue Sep 30, 2003 1:11 am
Forum: Bots
Topic: New bot pathfinding!
Replies: 62
Views: 15854

Take your time Jv_Map

Slow and steady wins the race (What about 100m sprint?) :?
by HappyChappy_7000
Thu Sep 25, 2003 4:05 am
Forum: Bots
Topic: maximum bots
Replies: 7
Views: 772

Type this in after you type that other bot command. "jvbot_addbot_spawn 10"
Might work :?
by HappyChappy_7000
Wed Sep 17, 2003 8:26 am
Forum: Help Wanted / Offered
Topic: Gun modeller needed please.
Replies: 3
Views: 305

???

What sort of mod? (mafia, modern, etc.)
by HappyChappy_7000
Tue Sep 16, 2003 9:19 am
Forum: Public Releases
Topic: DOWNLOAD =BLITZKRIEG= WOOT!
Replies: 94
Views: 4532

Nice pics Cobra


I think blood is ok if you have a command which can take it off.

BUT NEVER PUT THE SMELL OF WAR IN VIDEO GAMES.
Why?
Deadbodies, Gun fumes, Smell of oil and the smell of people who soil themselfs. (Because their scared) :wink:
by HappyChappy_7000
Tue Sep 16, 2003 9:05 am
Forum: Mapping
Topic: any map ideas?
Replies: 4
Views: 160

Maybe a public swimming pool? :?
We all know what a public swimming pool looks like. :wink:
by HappyChappy_7000
Sun Sep 14, 2003 5:09 am
Forum: Bots
Topic: Stock Map: HUNT = Bots Work!
Replies: 20
Views: 1877

I h8 bots on unfair difficulty. (They keep on killing me :cry: )
by HappyChappy_7000
Thu Sep 11, 2003 7:04 am
Forum: General Discussion
Topic: WHY BREAKTHROUGH SUCKS
Replies: 12
Views: 599

EA publishes GREAT :D games but they handle customers like dirt.