Search found 3 matches

by BulletStopper
Wed Jul 30, 2003 6:25 am
Forum: Scripting
Topic: Day and Night Progression in Maps
Replies: 7
Views: 221

I'm sure many players wouldn't mind harsh shadows at night, or none during the day, especially in a multiplayer map, but would it even worth it to make it in a multiplayer map. I personally would enjoy playing on a map with time progression, but would y'all?
by BulletStopper
Wed Jul 30, 2003 6:15 am
Forum: Scripting
Topic: Exploder Script Problems
Replies: 1
Views: 100

Exploder Script Problems

Well, I was foolin' around with some of the tutorials, trying to get used to the ingame scripting and all, and as I was doing the SP Objective tutorial "Bombing Stuff" I stumbled across a problem. As I finished and tested, I found that the sounds, objectives, and actual events of the planting and ...
by BulletStopper
Wed Jul 16, 2003 9:28 pm
Forum: Scripting
Topic: Day and Night Progression in Maps
Replies: 7
Views: 221

Day and Night Progression in Maps

This may as dumb as a post as they can get, but bear in mind, I'm pretty new to the mapping scene. Especially scripting.

Anyway, I was wondering if it is possible to make a day to night progression system in a multiplayer or single player map? The way I envisioned it, you'd have four different ...