Search found 36 matches
- Fri Dec 05, 2003 6:46 pm
- Forum: Mapping
- Topic: Hollow - Reasons NOT to use it...
- Replies: 11
- Views: 262
Hollow - Reasons NOT to use it...
Everyone says: do not use the hollow command. I can see the reasons for not using it when building rooms (you need individual sides for making doors, windows, etc)... What about the sky box? Isn't this the only situation that is perfect for using the hollow command? Please advise... Thx.
- Thu Oct 09, 2003 7:39 pm
- Forum: Mapping
- Topic: Multiplayer start points
- Replies: 1
- Views: 110
Multiplayer start points
Could you guys please help me? I have the following problem: I can't seem to understand how to create spawn points for the allied and axis side in my deathmatch map. My map is almost done and this is the final thing that I am stuck on. I have both teams entering the map at one point.
I would like to ...
I would like to ...
- Sat Sep 13, 2003 1:31 am
- Forum: Mapping
- Topic: Map won't load
- Replies: 12
- Views: 160
- Thu Sep 11, 2003 9:22 pm
- Forum: Mapping
- Topic: Map won't load
- Replies: 12
- Views: 160
If you guys wanna quickly look at my 1st attempt at mapping I would really appreciate it. As of now, I do not have the info->player start point in the map.
Here is the URL for the .map file...
http://3d-portfolio.50megs.com
The map is huge
Here is the URL for the .map file...
http://3d-portfolio.50megs.com
The map is huge
- Thu Sep 11, 2003 7:09 pm
- Forum: Mapping
- Topic: Map won't load
- Replies: 12
- Views: 160
- Thu Sep 11, 2003 3:06 pm
- Forum: Mapping
- Topic: Map won't load
- Replies: 12
- Views: 160
- Thu Sep 11, 2003 2:54 pm
- Forum: Mapping
- Topic: Map won't load
- Replies: 12
- Views: 160
- Thu Sep 11, 2003 1:49 pm
- Forum: Mapping
- Topic: Map won't load
- Replies: 12
- Views: 160
Map won't load
I was wondering if any one of you could check out my map and see why it won't load. The .map file is located on the following site:
http://3d-portfolio.50megs.com
The compile time is like 5 hours so I apologize in advance :(
I also was wondering if you could help me with the ground texture. It ...
http://3d-portfolio.50megs.com
The compile time is like 5 hours so I apologize in advance :(
I also was wondering if you could help me with the ground texture. It ...
- Wed Sep 10, 2003 1:57 pm
- Forum: Mapping
- Topic: Please help - it's leaking :-)
- Replies: 6
- Views: 199
- Tue Sep 09, 2003 1:34 am
- Forum: Mapping
- Topic: Please help - it's leaking :-)
- Replies: 6
- Views: 199
Please help - it's leaking :-)
Hi,
I am facing three major problems in my map:
1. during the compile process it says that there is a leak
2. the compile process takess 5 hours!
3. how do I make the ground texture look seamless
Thanks
I am facing three major problems in my map:
1. during the compile process it says that there is a leak
2. the compile process takess 5 hours!
3. how do I make the ground texture look seamless
Thanks
- Fri Sep 05, 2003 4:28 pm
- Forum: Mapping
- Topic: Alligning Objects
- Replies: 1
- Views: 94
Alligning Objects
Ok, so I figured out how to create a working MG42 in my multiplayer team deathmatch map. The problem that I am experiencing is alligning the barrel of my MG42 with the bipod. It seem to me that the objects are somehow bound to the points on the grid although snap to grid is not being used. My ...
- Thu Sep 04, 2003 12:48 am
- Forum: Mapping
- Topic: How to create a usable machinegun (MG 42) in a DM MOHAA map?
- Replies: 4
- Views: 152
- Thu Sep 04, 2003 12:04 am
- Forum: Mapping
- Topic: How to create a usable machinegun (MG 42) in a DM MOHAA map?
- Replies: 4
- Views: 152
- Wed Sep 03, 2003 2:54 pm
- Forum: Mapping
- Topic: How to create a usable machinegun (MG 42) in a DM MOHAA map?
- Replies: 4
- Views: 152
How to create a usable machinegun (MG 42) in a DM MOHAA map?
What do I need to do to make a machinegun in my bunker usable so when the player gets close to it and presses ENTER they can man it and shoot? Is this even possible and how would one go about making it happen? Also is it possible to insert a tank in my DM map so I can get in it and shoot and drive ...
- Wed Aug 13, 2003 5:06 pm
- Forum: Mapping
- Topic: MOHAA Spearhead SDK
- Replies: 3
- Views: 108