Search found 30 matches

by Curgny
Tue Jun 07, 2005 2:05 pm
Forum: Mapping
Topic: Sun doesn't light properly
Replies: 3
Views: 118

Sun doesn't light properly

Not mapping for a long time seems to cause problems..
Ran a search for it, but didn't find any suitable threads about this problem. If it has been discussed, sorry.

The problem is, I'm using ambientlight and suncolor, yet when I compile map, the lighting is messed up..
Here are the screenshots to ...
by Curgny
Fri Jul 09, 2004 5:48 pm
Forum: Scripting
Topic: Ambientsound problem
Replies: 5
Views: 174

Nop :S
At least it didn't work for me
by Curgny
Fri Jul 09, 2004 2:50 pm
Forum: Scripting
Topic: Ambientsound problem
Replies: 5
Views: 174

Umm, how? I can't script at all, I even used the .Map ambientsound tutorial :oops:
by Curgny
Fri Jul 09, 2004 11:10 am
Forum: Scripting
Topic: Ambientsound problem
Replies: 5
Views: 174

Ambientsound problem

Lol, I got trouble again. I'm doing a map, where allies attack axis military facility. The problem is, I wan't to add those 2 sounds. My current code is

level waittill spawn

wait 2

for(local.playernum = 1; local.playernum <= $player.size; local.playernum++)
{
$player[local.playernum] stufftext ...
by Curgny
Wed Jul 07, 2004 10:14 am
Forum: Scripting
Topic: Help with snow
Replies: 1
Views: 123

Help with snow

Ok, I need help with snow settings :S
Atm I got this code
level waittill spawn

wait 2
// Setup snow parameters

local.string = getcvar(version)

if(local.string[25] == "2")
{
level.rain_speed = "200"
level.rain_speed_vary = "32"
level.rain_length = "3"
level.rain_width = "1"
level.rain_density ...
by Curgny
Wed Mar 03, 2004 5:04 pm
Forum: General Discussion
Topic: MOHAA ultra slow
Replies: 17
Views: 349

only mohaa prob. win is about 4 months old...
by Curgny
Tue Mar 02, 2004 5:00 pm
Forum: General Discussion
Topic: MOHAA ultra slow
Replies: 17
Views: 349

Well, I have 1700+ AMD Athlon (1,45ghz), 256 ddram and 64MB Geforce 4 MMX 440

(almot same as M&M-s :P)

As I said, I compile maps 2 or 3 times and then it goes ultra slow. Not from beginning.
by Curgny
Mon Mar 01, 2004 9:37 pm
Forum: General Discussion
Topic: MOHAA ultra slow
Replies: 17
Views: 349

MOHAA ultra slow

Well, it's kinda related to MOHAA mapping too.
Anyways, if I compile my map and run it, it's all right. If I compile tyhe map again like 2 or 3 times and start MOHAA, my MOHAA goes like ultra slow and starts hacking the pic etc. Why? It was same with Win98 too (have XP atm)

It kinda bothers me, I ...
by Curgny
Sat Aug 02, 2003 10:18 am
Forum: Scripting
Topic: Axis AI friendly, allies AI enemy.
Replies: 3
Views: 135

well, it did the job, but there is still a bug. when i enter room all start acting like they are looking for enemys. in other case, they go wierd...how to make them recognize me? or is it possible to that i get officers uniform, but with some script weapon don\t blow my cower? :S
by Curgny
Sat Aug 02, 2003 8:35 am
Forum: Scripting
Topic: Axis AI friendly, allies AI enemy.
Replies: 3
Views: 135

Axis AI friendly, allies AI enemy.

I am making a map (SP) of german tank research center, and I wanted to be axis side too so I would place american ai-s with paths to attack. But is it possible somehow to script that all axis would be friendly and allies enemy? I made myself undercover, but they realize when I take out the weapon ...
by Curgny
Tue Jul 29, 2003 9:02 am
Forum: Off Topic
Topic: Mohaa site
Replies: 20
Views: 619

well...again, making the site into german would be hard, cause there is no friends of mine who can (read: knows) how to translate english to german or estonian to german.

right now i got my radiant into work again so im making my own tutorials at the moment. some of them yes has been taken from ...
by Curgny
Mon Jul 28, 2003 9:05 pm
Forum: Mapping
Topic: Error with Mohradiant
Replies: 2
Views: 89

yes (im not that stupid yet :P), i did that, didn't work.

about 10 mins ago i thought "hey, maybe easygen?"
so i deleted the textures folder what easygen needed and now it workes
by Curgny
Mon Jul 28, 2003 3:36 pm
Forum: Mapping
Topic: Error with Mohradiant
Replies: 2
Views: 89

Error with Mohradiant

I don't know what happened. It is just that every time I load for example algiers and then want another and choose "Up", it starts loading every texture in the game starting from 0-X (or what is the last letter) and it crashes radiant so Im not able to make maps anymore...I don't have any idea how ...
by Curgny
Sun Jul 27, 2003 2:40 pm
Forum: Off Topic
Topic: Mohaa site
Replies: 20
Views: 619

hmm...u got a point. well another good way protecting it is to make page in php...normal source won't display any text between <?php ?> tags...

new templetate aint gonna be much different from the old one, some minor changes only...

oh i forgot to tell: all suggestions are welcome (like what to ...
by Curgny
Sun Jul 27, 2003 12:28 pm
Forum: Off Topic
Topic: Mohaa site
Replies: 20
Views: 619

hackers don't bother stealing webpages i think lol..they would just mess it up

Bjarne: right click prevents most n00bish stealers from stealing it. etc if they don't know how to look source other way or save it etc