lol. i look very idiot to miss recent important news! :oops: . thx lizardkid for info.
* one day, a kid just had fun to know a q3a decompiler performed well than his one *
anyway, i have no good reason to promote decompiler for unpublished stock or other maps. just my curious to know why they ...
Search found 20 matches
- Fri Mar 11, 2005 7:12 pm
- Forum: General Discussion
- Topic: decomipled maps
- Replies: 21
- Views: 1132
- Thu Mar 10, 2005 3:31 pm
- Forum: General Discussion
- Topic: decomipled maps
- Replies: 21
- Views: 1132
- Sun Feb 13, 2005 8:18 am
- Forum: Pacific Assault Modding
- Topic: PA scripting: anyone having game_module_classes.html?
- Replies: 4
- Views: 1849
- Thu Jan 20, 2005 11:57 am
- Forum: Pacific Assault Modding
- Topic: PA scripting: anyone having game_module_classes.html?
- Replies: 4
- Views: 1849
- Tue Jan 18, 2005 4:30 pm
- Forum: Pacific Assault Modding
- Topic: PA scripting: anyone having game_module_classes.html?
- Replies: 4
- Views: 1849
PA scripting: anyone having game_module_classes.html?
hi.
i'm looking for game_module_classes.html on PA.
if it exists, i just want to include it into my chm version for everyone's use.
btw, i don't have PA... if anyone would be kind to supply game_module_classes.html for me?
i checked with google.
there is a post on TMT. http://66.102.7.104/search ...
i'm looking for game_module_classes.html on PA.
if it exists, i just want to include it into my chm version for everyone's use.
btw, i don't have PA... if anyone would be kind to supply game_module_classes.html for me?
i checked with google.
there is a post on TMT. http://66.102.7.104/search ...
- Tue Jul 06, 2004 3:51 pm
- Forum: Scripting
- Topic: a script manual converted from g_allclasses.html
- Replies: 10
- Views: 471
minor updated
thanks a lot.
minor updated ver is out. this ver contains BT's g_allclasses.html help.
http://homepage3.nifty.com/kkdf/Game_Mo ... 070001.rar
minor updated ver is out. this ver contains BT's g_allclasses.html help.
http://homepage3.nifty.com/kkdf/Game_Mo ... 070001.rar
- Sun May 16, 2004 8:01 am
- Forum: Scripting
- Topic: a script manual converted from g_allclasses.html
- Replies: 10
- Views: 471
minor update of script reference
new version includes both AA and SH (spearhead) script reference.
it may contains enough mistakes due to mechanical conversion work.
http://homepage3.nifty.com/kkdf/mohaa/index.html
it may contains enough mistakes due to mechanical conversion work.
http://homepage3.nifty.com/kkdf/mohaa/index.html
- Sun May 09, 2004 11:48 am
- Forum: Mapping
- Topic: a sample texutre viewer
- Replies: 4
- Views: 143
a sample texutre viewer
hi.
i created a sample texture browser for mohaa.
plz get it from my temporary DL page.
http://homepage3.nifty.com/kkdf/mohaa/index.html
it is first version. so it is not safe for practical use. just use for test.
i published the codes in halfway quality, because i wonder if this will benefit ...
i created a sample texture browser for mohaa.
plz get it from my temporary DL page.
http://homepage3.nifty.com/kkdf/mohaa/index.html
it is first version. so it is not safe for practical use. just use for test.
i published the codes in halfway quality, because i wonder if this will benefit ...
- Sat May 08, 2004 12:13 am
- Forum: Scripting
- Topic: a script manual converted from g_allclasses.html
- Replies: 10
- Views: 471
- Fri May 07, 2004 3:10 pm
- Forum: Scripting
- Topic: a script manual converted from g_allclasses.html
- Replies: 10
- Views: 471
chm version
hi, blue60007.
i'm glad that you are interested in that alter version.
today, i have converted it to .chm format.
here is .chm format, the windows html help version.
http://homepage3.nifty.com/kkdf/Game_Module_Classes.chm.rar
and i wonder if anyone has g_allclasses.html of another version (i ...
i'm glad that you are interested in that alter version.
today, i have converted it to .chm format.
here is .chm format, the windows html help version.
http://homepage3.nifty.com/kkdf/Game_Module_Classes.chm.rar
and i wonder if anyone has g_allclasses.html of another version (i ...
- Thu May 06, 2004 7:21 pm
- Forum: Scripting
- Topic: a script manual converted from g_allclasses.html
- Replies: 10
- Views: 471
- Wed May 05, 2004 6:58 am
- Forum: Mapping
- Topic: MOH .bsp to MOH .map
- Replies: 22
- Views: 668
new ver 0.0.2
here is new version of MohBSPToMohMAP; 0.0.2.
homepage3.nifty.com/kkdf/MohBSPToMohMAP-0.0.2-src.rar
homepage3.nifty.com/kkdf/MohBSPToMohMAP-0.0.2-win32.rar
changes:
1) rewrite of code codes. and some features are removed for now (i.e. multi-threaded feature).
in this ver, all triangles seem to be ...
homepage3.nifty.com/kkdf/MohBSPToMohMAP-0.0.2-src.rar
homepage3.nifty.com/kkdf/MohBSPToMohMAP-0.0.2-win32.rar
changes:
1) rewrite of code codes. and some features are removed for now (i.e. multi-threaded feature).
in this ver, all triangles seem to be ...
- Sun May 02, 2004 12:00 am
- Forum: Mapping
- Topic: MOH .bsp to MOH .map
- Replies: 22
- Views: 668
- Sat May 01, 2004 12:39 am
- Forum: Mapping
- Topic: MOH .bsp to MOH .map
- Replies: 22
- Views: 668
thanks for your suggestions
hi.
to tltrude:
thanks, i'll attach the statistics you points, and remove the preview in next release.
and, i'm interested in "Roque plugins". i have never heard about it, i guess it will normalize the redundant map file generated by decompiler, i don't know the actual effect. would you tell me a ...
to tltrude:
thanks, i'll attach the statistics you points, and remove the preview in next release.
and, i'm interested in "Roque plugins". i have never heard about it, i guess it will normalize the redundant map file generated by decompiler, i don't know the actual effect. would you tell me a ...
- Fri Apr 30, 2004 12:28 am
- Forum: Mapping
- Topic: MOH .bsp to MOH .map
- Replies: 22
- Views: 668