Search found 14 matches

by hititonthehead
Tue Jul 29, 2003 4:35 pm
Forum: Help Wanted / Offered
Topic: Training Map Builder Needed
Replies: 27
Views: 1289

lol, sorry. I looked at the map, its awesome. I showed it to my friend, he was he liked it alot. Although he tried editing, and he couldn't get the scripts working. For some reason once you edit it the scripts stop working, and the script make it was cool as it is.

All he did to was add another ...
by hititonthehead
Mon Jul 28, 2003 12:12 am
Forum: Help Wanted / Offered
Topic: Training Map Builder Needed
Replies: 27
Views: 1289

what would this incentive be?
by hititonthehead
Sun Jul 27, 2003 11:19 pm
Forum: Help Wanted / Offered
Topic: Training Map Builder Needed
Replies: 27
Views: 1289

I would like to make it multiplayer. Its not going to be a playing multiplayer, but just training.
by hititonthehead
Sun Jul 27, 2003 9:52 pm
Forum: Help Wanted / Offered
Topic: Training Map Builder Needed
Replies: 27
Views: 1289

also, if you make them in each course in a different room all connected somehow maybe a central corridor. Also also it would be great to have like a observation thing that would be on top of the course so you could down on the person that is training.
by hititonthehead
Sun Jul 27, 2003 9:25 pm
Forum: Help Wanted / Offered
Topic: Training Map Builder Needed
Replies: 27
Views: 1289

Well I was thinking like one with a gun training course, like smg,mg, sniper and rifle. Maybe with bots at each one and they keep respawning in that same area. Then course, that has rocket launcher with a guy, and then maybe praticing throwing smokes and grendades. Then another one where there are ...
by hititonthehead
Sun Jul 27, 2003 2:11 am
Forum: Help Wanted / Offered
Topic: Training Map Builder Needed
Replies: 27
Views: 1289

Training Map Builder Needed

Hi, I'm looking for anyone interested in making a training map. If so please reply to this topic.

Thank you for helping anyone that replies.
by hititonthehead
Sun Jul 27, 2003 1:26 am
Forum: Mapping
Topic: No Clue what is going wrong
Replies: 12
Views: 243

I used the pointfile and I made sure that nothing was being overlapped.

Now I get into the room and able to see the walls, I still get that mouse delay look, where you can see where the gun or whatever used to be.

And now there are defintly no more leaks, it just to get rid of the where it been ...
by hititonthehead
Sat Jul 26, 2003 5:58 am
Forum: Mapping
Topic: No Clue what is going wrong
Replies: 12
Views: 243

I have spearhead. I already tryied making the room bigger, but it still happens, and yes the spawns are in the room. I actually looked at the complier stuff closer, I use mbuilder, it says that info_player_start (something like that) and info_player_allie and info_player_axis leaked. Could that be ...
by hititonthehead
Sat Jul 26, 2003 2:18 am
Forum: Mapping
Topic: No Clue what is going wrong
Replies: 12
Views: 243

tried the two things that both of you mentioned, it doesn't work. it has the spearhead loading screen and then right at the end of loading it makes a noise and like the done noise and then shows the compas and other in games stuff and still has the loading bar like it is frozen but it is removing a ...
by hititonthehead
Sat Jul 26, 2003 2:01 am
Forum: Mapping
Topic: No Clue what is going wrong
Replies: 12
Views: 243

shouldn't it spawn where I put the spawn point? is there a way to fix it?
by hititonthehead
Sat Jul 26, 2003 1:44 am
Forum: Mapping
Topic: No Clue what is going wrong
Replies: 12
Views: 243

No Clue what is going wrong

I started making this simple room with a spawn point and a light, like the tutorial that comes with the program says to do. I complie it and there is seems nothing to be wrong with it. But when I try to run the map all it does is the area around the compas turns red and the everything starts to slow ...
by hititonthehead
Fri Jul 25, 2003 7:21 pm
Forum: Mapping
Topic: spearhead - Info>Player>Start
Replies: 6
Views: 144

thanks, I just the file, don't know why it wasn't in the thing that i downloaded, i got it from gamespy from the link from this site. oh well.

I got it now. thanks for the help.
by hititonthehead
Fri Jul 25, 2003 7:10 pm
Forum: Mapping
Topic: spearhead - Info>Player>Start
Replies: 6
Views: 144

I downloaded the speardhead sdk. in the zip that I downloaded, it doesn't have entdefs.pk3
by hititonthehead
Fri Jul 25, 2003 7:02 pm
Forum: Mapping
Topic: spearhead - Info>Player>Start
Replies: 6
Views: 144

spearhead - Info>Player>Start

I just got the speardhead sdk. I read on other posts that I'm suppose to move a file to get Info>Player>Start to work but in the spearhead sdk it doesn't have the file. I hit add to entity and try looking for the info but its not there.

What can I do to add the spawn point?
Please help.