I have updated the guide and corrected everything suggested, and other little things I found on my own. Look for it soon on these two great sites...
http://dynamic5.gamespy.com/%7Emanstein ... =start.php
http://www.uberclan.com
Enjoy
T_T
Search found 23 matches
- Wed Dec 17, 2003 12:33 am
- Forum: Mapping
- Topic: New MOH mapping guide by Turret_Toad!
- Replies: 11
- Views: 518
- Tue Dec 16, 2003 6:58 pm
- Forum: Mapping
- Topic: New MOH mapping guide by Turret_Toad!
- Replies: 11
- Views: 518
- Mon Dec 15, 2003 11:54 pm
- Forum: Mapping
- Topic: New MOH mapping guide by Turret_Toad!
- Replies: 11
- Views: 518
Actually...I'm Turret_toad. :D I'm not quite sure why I didn't put that as my user name at .MAP in the first place. Anyway...as the tutorial err...tutorials are my first ones, I needed some people to point out errors. I can always correct it and release another one. If someone could give me some ...
- Mon Dec 08, 2003 3:17 am
- Forum: General Discussion
- Topic: the shotgun
- Replies: 3
- Views: 157
- Sun Dec 07, 2003 1:50 pm
- Forum: Mapping
- Topic: compiling...compiling...???
- Replies: 1
- Views: 69
compiling...compiling...???
uh, I left my map compiling overnight and I came back and it was stuck on 97% loading the vis stuff and I had to close it
I set the lighting on final, but that is all I did. What makes it take so long?
- Sun Dec 07, 2003 4:36 am
- Forum: Scripting
- Topic: another n00b question
- Replies: 6
- Views: 179
- Sat Dec 06, 2003 7:03 pm
- Forum: Scripting
- Topic: another n00b question
- Replies: 6
- Views: 179
Here's the script. There are two trigger-use's one is called "button" and one is called "button2". I'm not sure how I would put button two into the script. The script works perfectly so far, I just need that second button. It is basicly a hollow box with a door and windows that moves on a track from ...
- Sat Dec 06, 2003 12:44 pm
- Forum: Scripting
- Topic: another n00b question
- Replies: 6
- Views: 179
- Sat Dec 06, 2003 5:58 am
- Forum: Scripting
- Topic: another n00b question
- Replies: 6
- Views: 179
another n00b question
Ok, how can you make two trigger-use's execute the same thing in a script. For example: if you wanted to make an elevator and there were two buttons (trigger-use's) one at the top and one at the bottom. You would want the trigger on the bottom to do the exact same thing as the trigger on the top. I ...
- Sat Nov 22, 2003 9:12 pm
- Forum: Mapping
- Topic: exporting .tik with gmax
- Replies: 2
- Views: 75
exporting .tik with gmax
Is there a way to export .tik models from gmax?
tnx people
tnx people
- Sat Nov 15, 2003 1:22 pm
- Forum: Scripting
- Topic: simple crane move
- Replies: 4
- Views: 153
- Fri Nov 14, 2003 8:53 pm
- Forum: Scripting
- Topic: simple crane move
- Replies: 4
- Views: 153
simple crane move
Ok, I am a complete noob at scripting :oops: ...so I need you guy's help. I've been playing around/experimenting a lot and am currently trying to make a little crane that can move back and forth along a track on the ceiling. I've made a trigger_use for a button and gave it a targetname of "crane ...
- Wed Nov 12, 2003 8:05 pm
- Forum: Scripting
- Topic: flak 88 script question
- Replies: 2
- Views: 160
flak 88 script question
I did the tut for making a firing flak 88 cannon and I was wondering how you could make the player able to aim and fire it, as opposed to only being able to make it shoot at one target.
tnx
tnx
- Fri Nov 07, 2003 11:03 pm
- Forum: Mapping
- Topic: different spawn points
- Replies: 3
- Views: 107
different spawn points
Hey peeple,
I made my first map and I was wondering how I could get people to spawn at different spawn points. For some reason everyone spawns at the same point every time, even though I put several of them. Help would b great.
I made my first map and I was wondering how I could get people to spawn at different spawn points. For some reason everyone spawns at the same point every time, even though I put several of them. Help would b great.
- Sat Nov 01, 2003 11:04 pm
- Forum: General Discussion
- Topic: mac compatable maps?
- Replies: 3
- Views: 244
mac compatable maps?
Hey, I have a question. What makes a map compatable with macintosh computers? We have a Windows computer and two macs and we network them together. Some maps downloaded off the internet work and some don't. I've also noticed that all the maps I make on our Windows computer seem to work with macs ...