Search found 15 matches

by popp
Mon Aug 25, 2003 10:35 am
Forum: Mapping
Topic: another problem
Replies: 5
Views: 106

ok, thx for answers
i try to fix it today evening
by popp
Sun Aug 24, 2003 5:17 pm
Forum: Mapping
Topic: another problem
Replies: 5
Views: 106

thx alot
here are 2 screens:

http://www.dodstudios.net/uploads/uploa ... error3.jpg
http://www.dodstudios.net/uploads/uploa ... error2.jpg


and plz dont criticize the map, its my first and its very early stage.
i compiled with -fulldetail
by popp
Sun Aug 24, 2003 4:38 pm
Forum: Mapping
Topic: another problem
Replies: 5
Views: 106

another problem

its difficult to describe it, when i compile my map and play it, there are many "errors".
i made some screenshots, but i have no webspace to upload it.
perhaps i can send it to someone and he can help me?
by popp
Sat Aug 23, 2003 8:38 am
Forum: Mapping
Topic: water problem
Replies: 14
Views: 155

yes, now it works.
but i think it works only if i dont choose "nonsolid" in the surface properties
by popp
Fri Aug 22, 2003 4:38 pm
Forum: Mapping
Topic: water problem
Replies: 14
Views: 155

still doesnt work, even if i delete it and make a new brush.
i try now to give the brush a non-water texture and see if it works
by popp
Fri Aug 22, 2003 3:24 pm
Forum: Mapping
Topic: water problem
Replies: 14
Views: 155

a friend of me had the same problem and he said he had to delete the whole map.
I don't think that'll get your water back :?. Did you try a different water texture yet? And did you use the nodraw texture on all sides?


different texutres, yes, but no draw texture, no
what must i do?
just add ...
by popp
Fri Aug 22, 2003 3:10 pm
Forum: Mapping
Topic: water problem
Replies: 14
Views: 155

i compile "normal" now, and still no water
a friend of me had the same problem and he said he had to delete the whole map.
by popp
Fri Aug 22, 2003 2:15 pm
Forum: Mapping
Topic: water problem
Replies: 14
Views: 155

jv_map wrote:You didn't compile with -nowater did you :?
i compile with fast and no detail
could that be the problem?
by popp
Fri Aug 22, 2003 12:45 pm
Forum: Mapping
Topic: water problem
Replies: 14
Views: 155

sf_deepbluesea

but yesterday, i saw the water, and i didnt change anything
today i compile again and no water :(
by popp
Fri Aug 22, 2003 12:17 pm
Forum: Mapping
Topic: water problem
Replies: 14
Views: 155

water problem

when i compile the map and play it, there is no water! (of course there is water in the map)

anyone know this problem?
by popp
Tue Aug 19, 2003 3:02 pm
Forum: Mapping
Topic: another noob question
Replies: 5
Views: 109

thx alot
now it works
by popp
Tue Aug 19, 2003 1:24 pm
Forum: Mapping
Topic: Compiling Errors - List 'em and their solutions
Replies: 188
Views: 40205

************ ERROR ************

Q3MAP Version 1.34

After this do you get a whole list of parameters? Like:
-info - get information about the map
-light - get taunted
-vis - perform vising on the map
and so on?

If so, the syntaxis supplied to the compiler is wrong. First of all, in Radiant, look ...
by popp
Tue Aug 19, 2003 9:16 am
Forum: Mapping
Topic: another noob question
Replies: 5
Views: 109

there is another error i found:

"unrecognized parameter: D:\EAGAMES\MOHAA\main\maps\curved

the map is called curved surfaces (tut)


anyone has an idea?
by popp
Mon Aug 18, 2003 5:39 pm
Forum: Mapping
Topic: another noob question
Replies: 5
Views: 109

yes:
game dir: \MOHAA
compiler dir: \MOHAA\main\maps (where the q3map.exe and mohlight.exe is located
and map source dir: \MOHAA\main\maps

should be correct, shouldnt it?
by popp
Mon Aug 18, 2003 3:47 pm
Forum: Mapping
Topic: another noob question
Replies: 5
Views: 109

another noob question

sorry for my english
if i wanna compile my map with mbuilder, there is always an error: (i know there is a thread about these errors, but i dont know which is mine)
the problem is, i dont know wheres the error, i see only the message "ERROR"

"gamedir etc.
**********ERROR********
Q3MAP Version 1.34 ...