Search found 84 matches

by Franaticus Satanii
Wed Dec 17, 2003 3:55 pm
Forum: General Discussion
Topic: What's up with "Hackers-Alliance"????
Replies: 8
Views: 455

I just wanted to know if others were affected by these butt-holes. We have resigned to the fact that these types of people will sprout up here and there.

For those that have been exposed to folks like these....here are some tips to protect yourselves:

- report them to their ISP and let the ISP ...
by Franaticus Satanii
Mon Dec 01, 2003 9:29 pm
Forum: General Discussion
Topic: What's up with "Hackers-Alliance"????
Replies: 8
Views: 455

What's up with "Hackers-Alliance"????

Our game server has been overrun by these jackasses from "Hackers-Alliance" who are not only disruptive of gameplay, but are downright rude about it. The main motto hacked into the console is "Hackers-Alliance.net owns your server". Rat bastards!

During a friendly interclan scrimmage one of these ...
by Franaticus Satanii
Sun Nov 02, 2003 1:29 pm
Forum: Map Reviews
Topic: Map Review Please?
Replies: 8
Views: 4878

Bjarne BZR,

Thanks for the response. Glad you liked the ambience. Game play is real good if you take out the bots. And you are correct, with my clan testing the map, we went two 15 min rounds before I emailed everyone with an updated script without them. At first they were awesome, then in the way ...
by Franaticus Satanii
Sat Nov 01, 2003 8:36 pm
Forum: Map Reviews
Topic: Map Review Please?
Replies: 8
Views: 4878

Thanks jv_map. I in fact do not have access to an ftp server.

Per your excellent offer, I have sent some 640x480 jpegs to your email. These are the same images that I posted at "mapraider" per Bjarne BZR's advise.

Thanks for your help.
by Franaticus Satanii
Sat Nov 01, 2003 6:35 pm
Forum: Public Releases
Topic: {RSHA} Birkenau Map Release
Replies: 6
Views: 944

I don't know how to get the screenshots into this thread. I really don't have anywhere online where I can store them for a URL reference.

FYI I did post my map at www.mapraider.com with 10 good screenshots though.

Thanks tltrude, that fence was just a little something a friend helped me work out ...
by Franaticus Satanii
Sat Nov 01, 2003 5:26 pm
Forum: Scripting
Topic: Artillery Bombardment!
Replies: 36
Views: 1332

Thanks for the reviews!!!!

I appreciate all your comments.

The missing texture is a signature texture that I accidently ommited from the release (of all things). I will remedy that the next version.

I'm not sure what "z fighting" is. Any help?

Thanks.
by Franaticus Satanii
Sat Nov 01, 2003 5:04 pm
Forum: Map Reviews
Topic: Map Review Please?
Replies: 8
Views: 4878

Thanks for the heads up.

I will re-submit as advised.

I don't know how to get the screen shots in the thread. What size/resolution should they be? Where do the screen shots need to reside?
by Franaticus Satanii
Sat Nov 01, 2003 5:00 pm
Forum: Public Releases
Topic: {RSHA} Birkenau Map Release
Replies: 6
Views: 944

{RSHA} Birkenau Map Release

I guess I posted in the wrong forum due to the Map Review Forum being on hold.

Would my fellow .MAP folks care to give me a constructive critique on my first map please?

Here is an excerpt from the Map Review forum as not to flood:
FAQ's:

- TDM
- MOH:AA

It is based upon Birkenau site plans ...
by Franaticus Satanii
Fri Oct 31, 2003 8:11 pm
Forum: Scripting
Topic: Artillery Bombardment!
Replies: 36
Views: 1332

Yeah, please send me what you were playing with. This way I can see how to add a little more "effect" to the exploder.

Thanks.

BTW - I put my first map up for review in the map review forum. :shock: It has a pretty decent script in it (i had help from bdbodger and tltrude), but you may want to ...
by Franaticus Satanii
Fri Oct 31, 2003 7:46 pm
Forum: Map Reviews
Topic: Map Review Please?
Replies: 8
Views: 4878

Map Review Please?

This is my first completed map. I think most will enjoy it.

FAQ's:

- TDM
- MOH:AA

It is based upon Birkenau site plans downloaded from museum sites on the internet. The map has areas for everyone's fighting style niche. Open areas for snipers, buildings for outdoor guerilla warefare, and indoor ...
by Franaticus Satanii
Fri Oct 31, 2003 6:45 pm
Forum: Scripting
Topic: Artillery Bombardment!
Replies: 36
Views: 1332

I just used "mymapname" to make the script descriptions generic. In the real script...all match as you described. I've made that mistake before and it was one of the things I checked first while trouble shooting.

Actually I think I understand where you are coming from now.

What I understood to be ...
by Franaticus Satanii
Fri Oct 31, 2003 4:27 pm
Forum: Scripting
Topic: Artillery Bombardment!
Replies: 36
Views: 1332

Let me try to get the ducks in a row....

Let us see if this works out correctly..cause it doesn't work in my map at all:

In the map -

- add an [ fx/explosions/ whatever I want ] and place it where I want my explosion.
- Give this entity a [ targetname=random_explode ]
- In my map's script I add the line:
thread random_explode1 after ...
by Franaticus Satanii
Thu Oct 30, 2003 9:15 pm
Forum: Mapping
Topic: compiling, why do my maps not compile anymore?
Replies: 11
Views: 310

Scripting is something you will have to learn....trust me. I am no scripting expert, but I am learning with help from the scripting forum. There are plenty of reference materials there to start with.

As for doors...tltrude made a really good doors tutorial....I took the liberty of copying it to ...
by Franaticus Satanii
Thu Oct 30, 2003 9:07 pm
Forum: Scripting
Topic: Artillery Bombardment!
Replies: 36
Views: 1332

I'll play with all the input I've received so far and try to come up with an option that is satisfactory.

I get all kinds of ubersound.scr errors all the time when I use bots. I have a mod'd dog script that I got from bdbodger which works really well, I am really happy he shared it, but I get "fix ...
by Franaticus Satanii
Thu Oct 30, 2003 7:42 pm
Forum: Scripting
Topic: Artillery Bombardment!
Replies: 36
Views: 1332

General....thanks for the ongoing efforts.

I haven't been able to get it to work yet. :x I followed Nemesis's tutorial but it was a bust. I will try again and pay even closer attention to what I am doing in an attempt to get the ball rolling.

I will also try it in a smaller map like the tutorial ...