www.blueprintgames.com
good enough company, iused to be in it but it just wasnt how i was hoping it'd go. they're using Irrlicht last i knew.
Nah, we're using the Ogre 3D engine. www.ogre3d.org . You can download a 20mbs demo pack featuring alot of demos for different aspects of the engine ...
Search found 1428 matches
- Sun May 29, 2005 3:31 pm
- Forum: Help Wanted / Offered
- Topic: Game engines for free (or really cheap)
- Replies: 10
- Views: 1100
- Thu Nov 04, 2004 11:13 pm
- Forum: Bots
- Topic: bot script for stock maps
- Replies: 41
- Views: 11213
- Wed Nov 03, 2004 12:58 pm
- Forum: Off Topic
- Topic: And we're back, whoohoo !
- Replies: 22
- Views: 591
- Wed Nov 03, 2004 12:25 am
- Forum: Off Topic
- Topic: And we're back, whoohoo !
- Replies: 22
- Views: 591
- Wed Sep 29, 2004 7:01 pm
- Forum: Off Topic
- Topic: Anti-Anti-American
- Replies: 115
- Views: 2681
- Sat Sep 25, 2004 9:44 pm
- Forum: Off Topic
- Topic: Virus's from Von !
- Replies: 13
- Views: 405
- Sat Sep 25, 2004 3:58 pm
- Forum: Off Topic
- Topic: Virus's from Von !
- Replies: 13
- Views: 405
- Sat Sep 25, 2004 3:36 pm
- Forum: Off Topic
- Topic: Virus's from Von !
- Replies: 13
- Views: 405
- Wed Sep 15, 2004 5:59 pm
- Forum: Mapping
- Topic: .map documentation ?
- Replies: 8
- Views: 453
- Tue Sep 14, 2004 11:31 pm
- Forum: General Discussion
- Topic: Good small custom maps needed
- Replies: 15
- Views: 761
- Tue Sep 14, 2004 10:17 pm
- Forum: Mapping
- Topic: .map documentation ?
- Replies: 8
- Views: 453
- Mon Sep 13, 2004 9:12 am
- Forum: Off Topic
- Topic: Computers getting out of date WAYYYYY too fast!
- Replies: 9
- Views: 299
- Mon Sep 13, 2004 9:02 am
- Forum: Mapping
- Topic: .map documentation ?
- Replies: 8
- Views: 453
BUMP
so i guess that means no one has an idea 
- Fri Sep 10, 2004 6:30 pm
- Forum: Mapping
- Topic: .map documentation ?
- Replies: 8
- Views: 453
this is for the exporter ark is making lizard :?
we want to turn the .map file into something that can be accepted into a modelling program like 3dsmax.
there is a process for this but its too long and takes too much time and wastes alot of brushes and sometimes textures. so we are trying to get ...
we want to turn the .map file into something that can be accepted into a modelling program like 3dsmax.
there is a process for this but its too long and takes too much time and wastes alot of brushes and sometimes textures. so we are trying to get ...
- Thu Sep 09, 2004 9:39 pm
- Forum: Mapping
- Topic: .map documentation ?
- Replies: 8
- Views: 453
.map documentation ?
what are the forumlas to convert the 3 X Y Z coordinates in the .map file into 2 triangles with 6 vertices like what other modelling programs do in thier files. and how do you convert the texture offsets/coords into UV coordinates ?
if any1 knows where to find such info or any documentation about ...
if any1 knows where to find such info or any documentation about ...