Compliling

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Post Reply
zero8270
Private
Posts: 9
Joined: Fri Aug 17, 2007 5:11 am

Compliling

Post by zero8270 »

Ok for Game directory i put C:\Program Files\EA GAMES\MOHAA
for Complier DIrectory i put C:\Program Files\MOHAATools
For map source directory i put C:\Program Files\EA GAMES\MOHAA\main

and no map flile is popping up in the right corner
neillomax
Lieutenant General
Posts: 880
Joined: Thu Jun 23, 2005 6:57 am

Post by neillomax »

C:\PROGRA~1\EAGAME~1\MOHAA

C:\PROGRA~1\MOHAAT~1

C:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm
zero8270
Private
Posts: 9
Joined: Fri Aug 17, 2007 5:11 am

Post by zero8270 »

Still dosnt work...I got no Folder maps\DM in my main just to let u know
zero8270
Private
Posts: 9
Joined: Fri Aug 17, 2007 5:11 am

Post by zero8270 »

anyone to hepl me lol.....
User avatar
k47a
товарищ
Posts: 810
Joined: Fri Mar 25, 2005 1:19 pm

Post by k47a »

zero8270 wrote:Still dosnt work...I got no Folder maps\DM in my main just to let u know
then make one?
Image
User avatar
tltrude
Chuck Norris
Posts: 4774
Joined: Sun Jul 07, 2002 4:03 am
Location: Oklahoma, USA
Contact:

.map

Post by tltrude »

Do you have any files with the .map extention in main/maps, or main/maps/dm?

As a test, download one of my tutorial maps and put the .map file in main/maps/dm. Click "here" and select one that says "Tutorial Map".

By the way, it is a good idea to create a new folder for your compiler files. like this: main/maps/zero8270. That will keep all the compiler garbage files out of your game folders. The only files that need to be in main/maps, or main/maps/dm, or main/maps/obj are the .bsp file ( the compiled map) and .scr file (the map's script -- if there is one).
Tom Trude,

Image
User avatar
bdbodger
Moderator
Posts: 2596
Joined: Tue Feb 25, 2003 7:34 am
Location: canada
Contact:

Post by bdbodger »

zero8270 the source directory is the directory that your .map files are in so look for them and then set the right path .
Image
zero8270
Private
Posts: 9
Joined: Fri Aug 17, 2007 5:11 am

Post by zero8270 »

it wasnt working before now it is.. .WEird ok ty everyone
neillomax
Lieutenant General
Posts: 880
Joined: Thu Jun 23, 2005 6:57 am

Post by neillomax »

When you make changes in mapbuilder you have to shut it down and then re-open for them to take effect.
Post Reply