Script for a No Weapons Map Level

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Phantomwarrior
Corporal
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Joined: Fri Jan 20, 2006 1:42 am
Location: Bakersfield, California

Script for a No Weapons Map Level

Post by Phantomwarrior »

We, Stalker and I have been helping a friend that is building a three-story building used for a halfway house for battered women, rehab facility, and also for homeless minors that have become wards of the Courts . We will be using a map level that is built from actual architectural prints of the facility in order to make a presentation to investors.
My question is: Is there a prespawn level script for this kind of map that will remove weapons from the level so that the spawn doesn?t start with gun in hand? :roll:
Phantomwarrior
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tltrude
Chuck Norris
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singleplayer

Post by tltrude »

If you turn it into a singleplayer map (.bsp in main/maps folder), it will not have weapons or sound. You will only need one spawn point -- info_player_start.

Good luck!
Tom Trude,

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