1st map-multiplayer dm spawning

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tuxcayc
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Joined: Wed Oct 03, 2007 4:04 am

1st map-multiplayer dm spawning

Post by tuxcayc »

Hi,
i'm working on my first map for mohaa, its a little 1vs1 map, but im having a problem with the spawn points. I've created two info->player->start but in the game the two players just appear in one info_player_start... so if you kill the other player next to the spawn point he appears right next to you!

I tried adding some info_player_deathmatch and/or info_player_axis (and one info_player_allied) but nothing changes.
I've read several tutorials but no one explains in depth this section of the map creation process.

I just want that one player appears here and the other there, separated.
How can i do that?
If it's necessary i can upload mi .map file or screenshots.

Thankss
tuxcayc.
neillomax
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Post by neillomax »

One info player start

one info player allied

one info player axis

should get one for each team

////////////////////////////////////

one info player start

2 info player dm in separate places on the map................. should work also.

you must not be doing something right. take your time and start again. Delete your player stars and start again. Include 1 info player start and whatever else you might want to put in it.

You are saving the map after doing so, right ?

if doing both an allied and axis start................ select team match when you start the game.

If info player dm............... select ffa.
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ViPER
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Post by ViPER »

you need at least two spawns for each team to nullify the info_start.

Place two (or more) axis spawns at one end and two (or more) allied spawns at the other.

Place Deathmatch spawns all over and you wont need a start. If there are no FFA spawns make sure you have a start.
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tltrude
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info_player_start

Post by tltrude »

Your main problem is that you have two info_player_start points. There should only be one on any map. It is used mostly for singleplayer, but in multiplayer it is for the player's view before they join the game.

Although your map is 1vs1, it is a good idea to have more than one spawn point for each player -- so they will spawn at random locations. Also, you can have both deathmatch and allied/axis spawn points on the same map.

The .bsp file should be in the main/maps/dm folder.
Tom Trude,

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tuxcayc
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Post by tuxcayc »

Thanks! :D
It's working fine now. (just one info_player_start and several info_player_deathmatch and several info_player_allied/axis for teammatch)

Bye.
tuxcayc.
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