how to choose a smg or mg or other weapons with binding them
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whoknowsme
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- Joined: Wed Oct 03, 2007 4:08 pm
how to choose a smg or mg or other weapons with binding them
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|W*A*R| Troden Gore
- Lance Corporal
- Posts: 19
- Joined: Mon Aug 27, 2007 10:04 am
i do not believe this can be done from what i have read up on but the binding of weapons can be changed easily enough.(i'm talking about when you choose a team like allies and i want to automatically choose a weapon to play with)
in pak1.pk3 there is a file called autoexec.cfg where this script is found
Code: Select all
bind 1 "useweaponclass pistol"
bind 2 "useweaponclass rifle"
bind 3 "useweaponclass smg"
bind 4 "useweaponclass mg"
bind 5 "useweaponclass grenade"
bind 6 "useweaponclass heavy"
bind 7 "toggleitem"
//bind 8 "useweaponclass item2"
//bind 9 "useweaponclass item3"
//bind 0 "useweaponclass item4"
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whoknowsme
- Private
- Posts: 5
- Joined: Wed Oct 03, 2007 4:08 pm
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|W*A*R| Troden Gore
- Lance Corporal
- Posts: 19
- Joined: Mon Aug 27, 2007 10:04 am
make a new autoexec.cfg file using notepad and add it to you own .pk3 filein pak1.pk3 there is a file called autoexec.cfg where this script is found
must contain all the original script, just change the bits you want, it will make you new .pk3 the default and bypass the original
or e-mail me the script you want added modded from my previous post and i will put it all together for you.
i.e.
Code: Select all
bind 1 "useweaponclass pistol"
bind 4 "useweaponclass rifle"
bind 2 "useweaponclass smg"
bind 3 "useweaponclass mg"
bind g "useweaponclass grenade"
bind n "useweaponclass heavy"
*edit* i do believe you can make all players drop their weapons and give them new ones, i am not sure how to do this in multilayer but it can be done in single player. also i believe it is a code you have to incorporate into the map script. I'll let you know when i find out more as i am trying to look into making them drop the M1 garand when they spawn and give them the nagant.