help

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

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bloopy
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help

Post by bloopy »

thanks for everyone helping me so far, although i still need help, i know ive asked this question about my bomb not working but i dont know a lot about mapping yet so i didnt understand the last reply. can someone please give me a simple answer that i will be able to understand. also every door in my map has stuffed up, they only open one way and when i try from the other side the doors swing out and hit you, any way i can fix?
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tltrude
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doors

Post by tltrude »

For the doors, you have to set the correct angle. The angle has to be set to one of the directions the player will face to open the door.

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Notice the two doors on the X axis are good, even though they do not have an angle key/value set. This is because the default angle is 0 which is correct for doors on the X axis.
Tom Trude,

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bdbodger
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Re: help

Post by bdbodger »

bloopy wrote:thanks for everyone helping me so far, although i still need help, i know ive asked this question about my bomb not working but i dont know a lot about mapping yet so i didnt understand the last reply. can someone please give me a simple answer that i will be able to understand. also every door in my map has stuffed up, they only open one way and when i try from the other side the doors swing out and hit you, any way i can fix?
The more information you give the better the answers you will get . To start with what have you done ? is your tigger too close to the bomb ? How about a screenshot of your map in radiant . What tutorial are you refering to .
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bloopy
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Post by bloopy »

im reffering to one i found at.. http://gronnevik.se/rjukan/index.php?n= ... eExplosion

the trigger is reasonably large and the bomb is inside the middle of it
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bdbodger
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Post by bdbodger »

The trigger can't be seen so it does not have to cover the bomb in fact if it is too close to the bounding box of a model it may interfear with it better to move it a little away from the bomb and model . You know the mohaa source maps are avaliable for dm and obj . Do a search and maybe look at the source maps .

Actually I did that for you just in case

http://files.filefront.com/Medal+of+Hon ... einfo.html
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|W*A*R| Troden Gore
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Post by |W*A*R| Troden Gore »

hey bloopy

u need to get on the |W*A*R| ts more often and if possible get on and play on the server.

also we can help each other on our various projects or something
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