errors in mohaa

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tuffstuff7
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errors in mohaa

Post by tuffstuff7 »

hi all, i have a map i have been working on a large one........and it has been compiling with an error something to the effect of warning could not find testure for shader _snowy wood
well i have been worrking along any way and i can or could go in and play it then today it compiled then when it was loading in mohaa it stopped and the console said FS-no read file??????????????? well i took out what i thought might be doing it and during the compile i get this


D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm>"D:\PROGRA~1\MOHAAT~1\Q3map.exe" -gamed
ir d:\PROGRA~1\EAGAME~1\MOHAA D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm\shippingya
rds.map
---- q3map ----
----- FS_Startup -----
----------------------
22540 files in pk3 files
WARNING: Couldn't find image for shader textures/notexture
WARNING: Could not find 'models/static/curtain_dirty.map'.
TIKI_InitTiki: could not find surface 'sb_4' in 'models/static/sandbag_large_sem
icircle.tik' (check referenced skb/skd files).
WARNING: Could not find 'models/static/vehicle_opeltruck_green.map'.
WARNING: Could not find 'models/miscobj/crane.map'.
WARNING: Could not find 'models/static/vehicle_opeltruck_green.map'.
WARNING: Could not find 'models/static/curtain_dirty.map'.
WARNING: Could not find 'models/static/curtain_dirty.map'.
WARNING: Could not find 'models/static/curtain_dirty.map'.
WARNING: Entity 6 of type 'trigger_use' leaked
WARNING: Entity 13 of type 'trigger_use' leaked
writing D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm\shippingyards.prt
(0.00) seconds.
2.6% fewer faces -- 5925 faces from 6086 (161 removed)
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Writing D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm\shippingyards.bsp
Writing D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm\shippingyards.vis
29 seconds elapsed

D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm>"D:\PROGRA~1\MOHAAT~1\Q3map.exe" -vis -f
ast -gamedir d:\PROGRA~1\EAGAME~1\MOHAA D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm
\shippingyards.map
---- vis ----
fastvis = true
----- FS_Startup -----
----------------------
22540 files in pk3 files
reading D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm\shippingyards.bsp
vis_derived = 0
reading D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm\shippingyards.prt
3430 portalclusters
11726 numportals
12335 numfaces
visdatasize:1481768
(220.36) seconds.
creating leaf vis...
Average clusters visible: 2696
writing D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm\shippingyards.bsp
writing D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm\shippingyards.vis
227.0 seconds elapsed

D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm>"D:\PROGRA~1\MOHAAT~1\MOHlight.exe" -fas
t -gamedir d:\PROGRA~1\EAGAME~1\MOHAA D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm\s
hippingyards.map
======== MOHlight Version 1.48 ========
Fast, lower quality lighting on
----- FS_Startup -----
----------------------
22540 files in pk3 files
reading D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm\shippingyards.bsp
reading D:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm\shippingyards.vis

====== Initial Lighting ======
ambient light at (20.00 20.00 20.00)
0 light emitting surfaces
(331.84) seconds.
(19.25) seconds.

====== Radiosity Lighting ======
(0.44) seconds.
(8.14) seconds.
80% complete. 0 hours 4 minutes 55 seconds remaining..

what is warning no image for shader textures /no texture???????? help plz if u can lol
Yarik
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Post by Yarik »

That is not something to be worried about. (I think). I have that problem all the time but when i start the game the level loads.
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Surgeon
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Post by Surgeon »

WARNING: Entity 6 of type 'trigger_use' leaked
WARNING: Entity 13 of type 'trigger_use' leaked
I'd say this was your problem, find the 2 faulty trigger_use brushes and make sure that they are fully inside your map
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tuffstuff7
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Post by tuffstuff7 »

ok well just about started over but the enitys well they were on dummy doors and were inside the map and did not gointo the floor, ceiling or walls.......does it need to be the same size as the door ?as this is what i did or a tad smaler?
jv_map
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Post by jv_map »

You added an invalid entity. Could be a SH entity in AA or the famous ammobox_mg 8).
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tuffstuff7
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Post by tuffstuff7 »

hi jv
well i don not have my spearhea installed but this is wht i have done any extra maps added to my mohaa i have put in another folder........and i did get this error once more but was when i deleted some lod and replaced but so far everything is going smooth uuuuuuuugh keep your eyes crossed :roll:
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