Disappearing Textures

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erick
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Posts: 280
Joined: Wed May 30, 2007 1:14 am
Location: USA

Post by erick »

CSG is refered to as the devil by some and even worse by others. Make brushes the hard way. (not that I like to do that but...) it will save you the frustration. (Read the tip of the day thread)
knifepoint
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Joined: Sat Jul 07, 2007 1:22 pm

Post by knifepoint »

ok, but csg removes any brushes within another one. which should solve the problem. if there is not two brushes overlaping the problem shouldnt exist, but it does. i have just made the building again without using csg and its still there. i copied the problem brushes and paste them onto a new map. saved and loaded it there wasnt a problem
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erick
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Posts: 280
Joined: Wed May 30, 2007 1:14 am
Location: USA

Post by erick »

There were probably fragments all over that you just don't see. And in the new map they were not transfered.
knifepoint
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Posts: 46
Joined: Sat Jul 07, 2007 1:22 pm

Post by knifepoint »

ok thanks
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