Over-Tutorialized New Mapper

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

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PKM
General
Posts: 1888
Joined: Tue Aug 09, 2005 4:43 pm
Location: Philadelpia but stuck in San Antonio TX (hell)

Post by PKM »

set the ambientlight real low then use light entities
also try downloading the excel sheet showing the default map's ambient settings ...

edit: are you kidding ? fileplanet ? does anyone have the excel file somewhere ?
i'm not f****** angry, i'm from philadelphia .
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mffpetergriffin
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Posts: 64
Joined: Sat Jan 26, 2008 4:53 pm
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Post by mffpetergriffin »

Well it's not that big of a deal. I was just wondering if it was possible.

More importantly, ever since I started using this stuff (mBuilder mostly) I get all those stupid Localization things. I know they're not a big deal but I am an admin for our clan and my console is clogged with those things as well as warnings about vertex colors and shaders and who knows what. I have a separate MOHAA for mapping now but still have all the aftermath of mBuilder/Radiant? in my gaming MOHAA. How can I get rid of all that? I saw in another thread about putting { "MOHAA Console" "MOHAA Console" } in the localization.txt file in pak6 but I can't save it once I do, even if I put it on my desktop. How can I clean up my gaming MOHAA without reinstalling?

Along those lines, I have a mod for High Def as well as some clan logos on stuff. It seems that mod is slowly deteriorating in my gaming MOHAA and my texture settings were messed up. I've got the texture settings under control but about half the mod works. Any explanations on that?

Thanks again!
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