It turns the bar to this nasty green/yellow.
As far as I can tell everything else seems to work ok. I know I can just take it out but I'd like to know why it's doing that and how to stop it from taking over the Stock Maps.
I have added a link for the map files below just in case. It's a self extractor by the way.
Note that the sound folder ( C:\Program Files\EA GAMES\MOHAA\main\sound\amb_amigos3d) that usually accompanies this pack is not included in this file. I have done this as a seperate self extractor.
I did this for one of my buddies who isn't so comfortable with computers who was helping me test this out on his system.
Am I looking in the right place with this code, or am I way off?
Code: Select all
menu "" 640 481 NONE 1
resource
Label
{
name "default"
rect 0 0 640 480
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
shader "textures/caskami_traveaux/intro.jpg"
}
resource
Label
{
name "loadingbar"
rect 194 450 246 22
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.50 0.50 0.50 0.00
borderstyle "NONE"
linkcvar "loadingbar"
statbar horizontal 0.2 0.95
statbar_tileshader textures/mohmenu/loadingbar
}
resource
Label
{
name "loadingbar_border"
rect 192 446 256 32
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
shader "textures/mohmenu/loadingbar_border"
}
end.
