i used this line of code
Code: Select all
local.dude.target = $halftrack_masknow my problem the mask is attached to the halftrack but not in the correct place it is too low.
im not to bothered about the surface effects of the entity but the gunner cannot shoot unless there is a collision mask in the right place
also i have tried this without spawning a halftrack and just adding it in radiant and it worked fine im rather confused
thanks
bromi



