$player IPs
Moderator: Moderators
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Killerdude
- Sergeant Major
- Posts: 110
- Joined: Fri May 11, 2007 12:16 am
$player IPs
Is it possible to run a script on the server that will get the player IPs, stuff them in cvars, and be accessible to a client side rcon menu?
[Rome wasn't mapped in a day!]
-
Killerdude
- Sergeant Major
- Posts: 110
- Joined: Fri May 11, 2007 12:16 am
-
Killerdude
- Sergeant Major
- Posts: 110
- Joined: Fri May 11, 2007 12:16 am
rcon status IS accesible by script...well a .cfg file anyway thats basically about the same....push a button that executes a .cfg file telling the rcon addresss password then status and when u open console there is the status...has each player IP slot number and port.......thats the only way i know to do it.....just make a .cfg file with the info in it then bind a character to exec whateverunameit.cfg and there u go...then ur clientside rcon menu should be able to go along with the player numbers on nur status......thats how the one i have does
I was working on the same thing.
Maybe this helps you:
http://www.modtheater.com/forum/showthread.php?t=27211
I managed to run that little proggy and to list names etc in the console, but wasnt able to include em in a menu.
Elgan said it could be done with some globalwisgetcommands, but I wasnt able to figure that out
Maybe this helps you:
http://www.modtheater.com/forum/showthread.php?t=27211
I managed to run that little proggy and to list names etc in the console, but wasnt able to include em in a menu.
Elgan said it could be done with some globalwisgetcommands, but I wasnt able to figure that out

