Rotating Door

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maverickarg
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Rotating Door

Post by maverickarg »

Hi, mi name is Fernando, I've been reading the tutorial but i can?t create a rotating door, i only could get a door wich has its rotating axis in the middle. I have MOHRadiant 1.01 Build R001.
I can send you the map i'm doing, perhaps you can find my mistake. I beleive it`s the compiler, while I?ve downloaded maps in pk3 format and the same scenario in .map format. In this case, when i compile the file it doesn't work.
In the file junk.txt i read

WARNING: Couldn't find image for shader textures/sky/lighthouse
WARNING: Couldn't find image for shader textures/common/origin
WARNING: Couldn't find image for shader textures/arena/bricksewer
WARNING: Couldn't find image for shader textures/common/blank_lightmap
WARNING: Couldn't find image for shader textures/misc_outside/algae2a
WARNING: Couldn't find image for shader textures/general_structure/bunker_door3a
WARNING: Couldn't find image for shader textures/german/minen_alt2
WARNING: Couldn't find image for shader textures/german/ex_crate1


I think the problem is this line.. WARNING: Couldn't find image for shader textures/common/origin..

images:
http://picasaweb.google.es/fluna.aci/MOHRadiant

If someone could help me with this, I would appreciate it.
Thanxs a lot!!
Tazz
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Post by Tazz »

do u have an origin brush in the corner where u want the axis at?.....when u make a door u use a brush to make it.....then u have to use the origin brush on the axis u want or else it will default to the middle....i had that problem alot when i first got started.....go here to see this tut...its what i used and i had np after it...https://map.moh-central.net/t.php?id=24.....also if im looking at it right it looks like ur door brush goes into the wall....make sure ur brushes meet but dont overlap....hope this helps ya
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hogleg
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Post by hogleg »

make sure you select the origin brush and door brush then right click and apply rotating door
"all the governments in the world are corrupt and in the hands of the Illuminati"
PKM
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Post by PKM »

hogleg wrote:make sure you select the origin brush and door brush then right click and apply rotating door
elitist .
i'm not f****** angry, i'm from philadelphia .
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Imagination
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Post by Imagination »

Follow this tutorial:
http://gronnevik.se/rjukan/index.php?n= ... atingDoors

Get your angles right, this is the mistake many people make, any bullsh*t regarding using the 'alwasyaway' entry is pointless as its default.

I have to post this quote:
PKM wrote:YES ! YES ! YES ! i win the .map office pool this month !!!! i correctly guessed it would be two months before we either saw the rotating door tut image or the ambient sound tut image !! YES ! YES ! YES !
Hehe :D
PKM
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Joined: Tue Aug 09, 2005 4:43 pm
Location: Philadelpia but stuck in San Antonio TX (hell)

Post by PKM »

Imagination wrote:
I have to post this quote:
PKM wrote:YES ! YES ! YES ! i win the .map office pool this month !!!! i correctly guessed it would be two months before we either saw the rotating door tut image or the ambient sound tut image !! YES ! YES ! YES !
Hehe :D
that cat is a freakin' entdefs.pk3 elitist .
i'm not f****** angry, i'm from philadelphia .
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maverickarg
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Post by maverickarg »

Thank you all for answering. I had done all the steps correctly, but this time i used angle=90 and set alwaysaway=1 and got it working!!
One more question, what are the buttons U/D for? Anyone has a tutorial about MOHRadiant?
Thanks a lot!
PKM
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Location: Philadelpia but stuck in San Antonio TX (hell)

Post by PKM »

/tutorials.php?category=All
i'm not f****** angry, i'm from philadelphia .
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maverickarg
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Post by maverickarg »

Thank you again, now i've a lot to read!
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