Is there a way to speed up the reload for the shotgun?
Either by speeding up each shell or by changing the reload to a clip reload?
Shotgun reload
Moderator: Moderators
shells
what i did was change the reload # to 0 from 5 and made the dm startammo 200.
I did change the firedelay as well.
thanks for the help guys!
I did change the firedelay as well.
thanks for the help guys!
what reload #? wheres that at?
the firedelay is just the time from when u hit ur mouse to when it actually fires...not reloading time....
this is all i see for reload in the tik file
reload_single shotgun.skc // this is the reload loop that loads in a single shell....
i thought u would have to edit the skc file for a faster reload.....also if u could u could make it reload a clip like the smg and then change the ammo to hold more sheels per clip.....already done that one though with just the tik file.......although i havent found a way to change the reload speed....if ur way worked let me know what reload # u changed.....and where its located.....thx
the firedelay is just the time from when u hit ur mouse to when it actually fires...not reloading time....
this is all i see for reload in the tik file
reload_single shotgun.skc // this is the reload loop that loads in a single shell....
i thought u would have to edit the skc file for a faster reload.....also if u could u could make it reload a clip like the smg and then change the ammo to hold more sheels per clip.....already done that one though with just the tik file.......although i havent found a way to change the reload speed....if ur way worked let me know what reload # u changed.....and where its located.....thx
what reload #? wheres that at?
under the ammorequired.
default is 5.
i set it to 0 and the reload is gone.
i set the clipsize to 200 then you get 200 rounds to fire without the reload.
default is 5.
i set it to 0 and the reload is gone.
i set the clipsize to 200 then you get 200 rounds to fire without the reload.
ya can change these values as well...models/player/base/animation_shotgun.txt
reloading
}
}
shotgun_reload_loop viewmodel/shotgun/tps_reload_fill.skc crossblend 0
{
server
{
first weaponcommand mainhand anim reload_single
5 weaponcommand mainhand clip_add 1 // put a single shell into the gun
}
}
shotgun_reload_end viewmodel/shotgun/tps_reload_end.skc crossblend 0.05
{
server
{
first weaponcommand mainhand anim reload_end
}
}
change to something like
5 weaponcommand mainhand clip_add 12
reloading
}
}
shotgun_reload_loop viewmodel/shotgun/tps_reload_fill.skc crossblend 0
{
server
{
first weaponcommand mainhand anim reload_single
5 weaponcommand mainhand clip_add 1 // put a single shell into the gun
}
}
shotgun_reload_end viewmodel/shotgun/tps_reload_end.skc crossblend 0.05
{
server
{
first weaponcommand mainhand anim reload_end
}
}
change to something like
5 weaponcommand mainhand clip_add 12

