Thanks
Hum yes, exactly. About the mapping part, I think there is no problem (scrips/model with key/value: model/fx/dummy.tik and targetname/riverspeaker and ALWAYS_DRAW checked).
In script part, I create a new file (Notepad2), named 'terre_son.scr' :
main:
local.master = spawn ScriptMaster
ocal.master aliascache snd_river sound/amb/Amb_RainPlant_01.wav soundparms 1.0 0.2 1.0 0.2 200 2000 auto loaded maps "obj dm"
level waittill spawn
$riverspeaker loopsound snd_river
end
which is saved in the same folder than the '.bsp' file of the map (.../main/maps). I just changed 'sound/amb/river.wav' for 'sound/amb/Amb_RainPlant_01.wav, because I didn't have the 'river.wav' file.
Then, I compile and test my map, but... nothing, no sound.
I don't understand anymore, probably when you start speaking about 'ubersound.scr' file.
About the console,Is it the same that we can open with '2'?
Anyway I didn't manage to find it with '~' key. If it is important, my keyboard is azerty, probably that '~' is not at the same place or something else.