In the parth Radiosity Lighting of my map there were 4 times parts which takes around the 50 seconds to compile.
Does somebody have a solution for this problem so it goes faster?
When I place a info_player_start this problem shows up. When I don't have any entity this problem doesn't show up.
Compiling Radiosity lightning takes couple minutes.
Moderator: Moderators
-
Wezelkrozum
- Private
- Posts: 5
- Joined: Fri May 23, 2008 7:54 pm
- Location: Netherlands
-
Rookie One.pl
- Site Admin
- Posts: 2752
- Joined: Fri Jan 31, 2003 7:49 pm
- Location: Nowa Wies Tworoska, Poland
- Contact:
-
Imagination
- Sergeant
- Posts: 56
- Joined: Thu May 04, 2006 7:35 am
Absolutely correct, very little difference/improvement worthy of the time.jv_map wrote:Nevertheless, it may be sensible to compile (light) with -bounce 0. That will skip the radiosity part. Usually the lighting barely deteriorates with this flag, but the time saving can be substantial.
PS... Hi all the peeps that remember me under this or any other name
Good to see that there is still a few people with optimism for this old clasic.


