I was wondering if there was some sort of way to find out what textures a map uses. This would be useful trying to find out the type of water a level uses.
If that's not possible, would you know what water texture Druckkammern uses? That would be handy for the water in my map.
Hmmmm... I believe there is a console command you can type, then aim+click on a wall and get the texture name and various texture info of the surface you aimed at. Unfortunately, I can't remember the command Maybe cg_shaderinfo or similar. Besides it would be an open question if you'd get the info from the water or (optional) underlying bottom texture.
You could also open the .bsp in a hex editor and look for the texture names.
EDIT: Nope, it didn't work. Tell me the command if you happen to remember it
EDIT2: Thanks for suggesting to me to get a hex editor - I found the texture I want (which was misc_outside/subpen_water2). Thank you jv!