Texturing question

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PhilsEmpire
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Texturing question

Post by PhilsEmpire »

Hey,

I was wondering if there was some sort of way to find out what textures a map uses. This would be useful trying to find out the type of water a level uses.

If that's not possible, would you know what water texture Druckkammern uses? That would be handy for the water in my map.

Hopefully that makes sense. :oops:
Phil :D
jv_map
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Post by jv_map »

Hmmmm... I believe there is a console command you can type, then aim+click on a wall and get the texture name and various texture info of the surface you aimed at. Unfortunately, I can't remember the command :? Maybe cg_shaderinfo or similar. Besides it would be an open question if you'd get the info from the water or (optional) underlying bottom texture.

You could also open the .bsp in a hex editor and look for the texture names.
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PhilsEmpire
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Post by PhilsEmpire »

Okay, thanks for your help. Let's hope this works :D

EDIT: Nope, it didn't work. Tell me the command if you happen to remember it :)
EDIT2: Thanks for suggesting to me to get a hex editor - I found the texture I want (which was misc_outside/subpen_water2). Thank you jv! :)
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211476
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Post by 211476 »

You can also use notepad to open up the bsp, the first few lines will give the textures, the rest is pretty much junk
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PhilsEmpire
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Post by PhilsEmpire »

Ah ok. I just realised I could do that shortly after :P
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