reload animation

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MOHAATiger
Lance Corporal
Posts: 24
Joined: Sat May 24, 2008 4:32 pm

reload animation

Post by MOHAATiger »

I have realsed my M16A1 beta version on filefront:

http://medalofhonor.filefront.com/file/ ... Beta;97410

My friend invasion101 made the animation with help from darknstein. The only problem we have right now regards the reload animation.

When the weapon reloads, the hand is always in the right place, although when the hand reaches back to grab the "ammo", the clip remains in the gun. Also when the hand comes back, it is holding nothing. We would like it so that when the hand goes back as the animation starts, the clip falls out. Then when the hand comes back, it is holding a clip, which it obviously puts in the gun.

My friend and I cannot remember the fix to this problem.

Thanks
Rookie One.pl
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Post by Rookie One.pl »

You need to put the clip in a separate surface and make it disappear/reappear at the correct frames. See the stock TIKIs for reference. Also, you need to put the clip alone in a separate model and attach/detach it to/from the hand at the same frames the weapon's surface is hidden/shown (also see stock weapon TIKIs).
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