Rotating a spawned Object

Post your scripting questions / solutions here

Moderator: Moderators

HeavenBound
Colour Sergeant
Posts: 85
Joined: Thu Sep 11, 2008 12:55 am

Post by HeavenBound »

Code: Select all

KAR98sniper:

local.trig = spawn trigger_multiple targetname triggerit 
local.trig.origin = ( -2170 928 342 ) //roof
local.trig setsize ( -10 -10 -10 ) ( 10 10 10 )
local.trig setthread got_KAR98sniper
local.trig wait 2

local.karsniper = spawn script_model targetname karsniper 
local.karsniper model "weapons/KAR98sniper.tik"
local.karsniper = spawn script_model model models/weapons/KAR98sniper.tik origin ( -2193.915 915.958 295.125 )
local.karsniper.angles = ( 0 0 -183 )
local.karsniper rotateY ( 360.0 )
local.karsniper.scale = 1.0
local.karsniper notsolid

local.light = spawn script_model targetname light
local.light model "fx/corona_red.tik"
local.light = spawn script_model model models/fx/corona_red.tik origin ( -2193.915 915.958 350.125 )
local.light notsolid
local.light.scale = 1.0

end




//----------Got a Weapon----------

got_KAR98sniper:

local.player = parm.other

local.player playsound weapon

local.player give models/weapons/KAR98sniper.tik

local.player use models/weapons/KAR98sniper.tik

local.player iprint "You Picked up an Axis Sniper!"


end

that one works like a charm...I don't know which of the rest is screwing up the process...my server is being retarded, and my lan server isnt letting the mod do its thing so I have to wait to keep testing it. but the KAR sniper is working! =)
HeavenBound

I'm new at this :)
Tazz
Second Lieutenant
Posts: 155
Joined: Fri Feb 16, 2007 1:29 pm
Contact:

Post by Tazz »

if that one works great then kewl but need to see the ones NOT working to figure out whats wrong =)

and btw SoR.....i dont use whereami to get coords either lol


i usually use viewpos....guess cuz thats just what i started with
$oldier Of Ra
Lieutenant Colonel
Posts: 404
Joined: Sun Oct 16, 2005 7:16 pm
Location: Belgium
Contact:

Post by $oldier Of Ra »

Code: Select all

local.karsniper = spawn script_model targetname karsniper
local.karsniper model "weapons/KAR98sniper.tik"
local.karsniper = spawn script_model model models/weapons/KAR98sniper.tik origin ( -2193.915 915.958 295.125 ) 
*rubs eyes* You spawn the kar in 2 different ways with the same variable?? Replace this part with the following:

Code: Select all

local.karsniper = spawn script_model model models/weapons/KAR98sniper.tik origin ( -2193.915 915.958 295.125 ) 
Why show me the one that's working? How on earth can I help you then?
Our official website: http://www.mohaairborne.co.cc
(Still accessible through http://mohaaclantb.tk and http://users.skynet.be/mohaaclantb/)

For all your bot needs!!!!

$oldier Of Ra.
HeavenBound
Colour Sergeant
Posts: 85
Joined: Thu Sep 11, 2008 12:55 am

Post by HeavenBound »

Thanks Sor... u actually fixed a glitch I was having just with that lol.

The mod has been released @ modtheater.com. Search Ultimate Algiers.

=)
HeavenBound

I'm new at this :)
Post Reply