I presume this is a problem with a texture, but i have no custom textures or anything. the problem is when i try to load a map im making in mohaa i get an error and kicked to the main menu
error: loadtga: only type 2 (rgb), 3 (gray), and 10 (rgb) tga images suported.
does anyone have an idea of what could be causing this?
mapping error; loadtga
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knifepoint
- Corporal
- Posts: 46
- Joined: Sat Jul 07, 2007 1:22 pm
As i have spearhead and breakthrough i added all the textures into one pk3 and placed that in the main folder because some of the textures im using are from the expansion packs but they dont show up in aa. i just looked in my main folder and found a glass texture lol. thats the only one i have downloaded though. mods i have are ckr realism mod and admin pro
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knifepoint
- Corporal
- Posts: 46
- Joined: Sat Jul 07, 2007 1:22 pm
I'm sure you don't need to place all pk3's together. You just need to set the Radiant's project settings to "/maintt", which is Breakthrough, then you will have everything else. Also, do you have the Spearhead SDK?
If you are using the expansions then you won't be able to play in regular AA, you need to play it in Breakthrough.
If you are using the expansions then you won't be able to play in regular AA, you need to play it in Breakthrough.
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knifepoint
- Corporal
- Posts: 46
- Joined: Sat Jul 07, 2007 1:22 pm
