Here is my shader so far ...
Code: Select all
textures/midnightlaunch/bolt2
{ qer_editorimage textures/midnightlaunch/bolt2.tga
qer_keyword masked
surfaceparm alphashadow
surfaceparm nonsolid
cull none
nopicmip
nomipmaps
{
animMap 10 textures/midnightlaunch/bolt1.tga textures/midnightlaunch/bolt2.tga textures/midnightlaunch/bolt3.tga textures/midnightlaunch/bolt1.tga textures/midnightlaunch/bolt4.tga textures/midnightlaunch/bolt5.tga
depthWrite
alphaFunc GE128
nextbundle
map $lightmap
}
}Thanks

