Another problem with textures...

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Aprop
Major
Posts: 291
Joined: Mon Nov 17, 2008 3:40 pm

Another problem with textures...

Post by Aprop »

Today i added some models to my old map... everything compiled fine, but theres problem IN GAME. Texture "brin_rubble" in game have 20% of scale in radiant?! Few months ago i hadnt such problem, rubble wasnt shrinked!! Now problem appear on all "brin_rubble" brushes!!!

what can cause it? Somethins changed in radiants settings? Or theres bug in .map file? I never changed mohaa shaders...
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