I've a problem with a new respawn mod for st lo. the problem is that I block the default spawn and it works, but when I add the new ones it does not work, the only sapaw is the info_player_start and everyone spawn there telefraging, axis and allies spawn in the same point because my new spawns doesn't load. I use the same method for the hunt, v2, the bridge and renan but it works perfectly, old spawns are blocked and new ones works. here is the script that I use for st lo:
[code]// Capture of St Lo - Objective Version
// ARCHITECTURE: Kingmarzo (Dave Marsden)
// SCRIPTING: Kingmarzo
main:
$world farplane 4000 // Fog
$world farplane_color (0.75 0.74 0.64)
level waittill prespawn
exec global/DMprecache.scr
level.script = StLo.scr
exec global/ambient.scr obj_team1
exec global/door_locked.scr::lock
setcvar "g_obj_alliedtext1" "Destroy the Pak88"
setcvar "g_obj_alliedtext2" ""
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" "- Prevent Allies from"
setcvar "g_obj_axistext2" "destroying the Pak88"
setcvar "g_obj_axistext3" ""
setcvar "g_scoreboardpic" "none"
exec global/lo_spawn1.scr::spawn_block_trigger ( 3314 -2102 -272 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 3308 -2409 -320 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 2674 -1941 -272 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 2863 -2003 -272 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 2468 -1503 -192 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 2796 -1999 -272 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 3313 -1851 -272 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 3346 -1955 -272 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 2547 -1742 -272 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 2606 -1861 -272 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 3104 -2023 -272 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 3115 -1780 -272 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 2521 -1598 -272 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 2900 -1854 -272 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 2999 -1871 -272 )
exec global/lo_spawn1.scr::spawn_block_trigger ( -2354 -1479 88 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 85 876 -56 )
exec global/lo_spawn1.scr::spawn_block_trigger ( -2707 -1514 -8 )
exec global/lo_spawn1.scr::spawn_block_trigger ( -2353 -1522 -96 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 361 804 -48 )
exec global/lo_spawn1.scr::spawn_block_trigger ( -2435 -1262 -96 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 457 636 -30 )
exec global/lo_spawn1.scr::spawn_block_trigger ( -2547 -1268 -263 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 125 242 -192 )
exec global/lo_spawn1.scr::spawn_block_trigger ( -2215 -1493 -263 )
exec global/lo_spawn1.scr::spawn_block_trigger ( -2736 -77 -96 )
exec global/lo_spawn1.scr::spawn_block_trigger ( -2392 -84 -224 )
exec global/lo_spawn1.scr::spawn_block_trigger ( -2191 -83 -220 )
exec global/lo_spawn1.scr::spawn_block_trigger ( -2352 -931 -96 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 774 761 16 )
exec global/lo_spawn1.scr::spawn_block_trigger ( 2560 -768 -191 )
thread newspawns
level waittill spawn
level.bomb_damage = 200
level.bomb_explosion_radius = 640
level.defusing_team = "axis"
level.planting_team = "allies"
level.targets_to_destroy = 1
level.dmrespawning = 1 // 1 or 0
level.dmroundlimit = 8 // round time limit in minutes
level.clockside = axis // set to axis, allies, kills, or draw
level waittill roundstart
$flak88_explosive1 thread global/obj_dm.scr::bomb_thinker
$flak88_explosive1 thread axis_win_timer
thread allies_win_bomb // End of Objective
end
//*** --------------------------------------------
//*** "Axis Victory"
//*** --------------------------------------------
axis_win_timer:
level waittill axiswin
end
//*** --------------------------------------------
//*** "Allied Victory"
//*** --------------------------------------------
allies_win_bomb:
while(level.targets_destroyed < level.targets_to_destroy)
waitframe
teamwin allies
end
newspawns:
//<-------AXIS------->
level.axis = spawn info_player_axis origin ( -2667.738 -1082.196 -95.875 ) angle ( 20.803 )
level.axis = spawn info_player_axis origin ( -2628.048 -812.927 -95.875 ) angle ( 5.795 )
level.axis = spawn info_player_axis origin ( -2654.783 -553.143 -95.875 ) angle ( 1.450 )
level.axis = spawn info_player_axis origin ( -2339.233 -74.768 -223.875 ) angle ( 7.114 )
level.axis = spawn info_player_axis origin ( -1882.536 -1433.874 -214.635 ) angle ( 69.044 )
level.axis = spawn info_player_axis origin ( -1517.698 -1364.474 -211.034 ) angle ( 73.762 )
level.axis = spawn info_player_axis origin ( -1354.749 -988.658 -238.551 ) angle ( 90.000 )
level.axis = spawn info_player_axis origin ( -2331.508 -1464.636 -263.875 ) angle ( 55.734 )
level.axis = spawn info_player_axis origin ( -2245.920 -1015.677 -223.875 ) angle ( 19.764 )
//<-------ALLIES------->
level.allied = spawn info_player_allied origin ( 3067.739 -1895.656 -271.875 ) angle ( 142.773 )
level.allied = spawn info_player_allied origin ( 2901.934 -2034.105 -271.875 ) angle ( 103.782 )
level.allied = spawn info_player_allied origin ( 2672.586 -1882.368 -271.875 ) angle ( 101.893 )
level.allied = spawn info_player_allied origin ( 2310.051 -1601.861 -242.637 ) angle ( 179.308 )
level.allied = spawn info_player_allied origin ( 3176.463 -302.780 -31.875 ) angle ( 174.776 )
level.allied = spawn info_player_allied origin ( 3112.343 124.319 16.125 ) angle ( 217.727 )
level.allied = spawn info_player_allied origin ( 2483.004 338.471 -199.875 ) angle ( 265.781 )
level.allied = spawn info_player_allied origin ( 2232.989 349.282 -199.875 ) angle ( 268.709 )
level.allied = spawn info_player_allied origin ( 1915.548 -47.933 -159.874 ) angle ( 290.231 )
end[/code]
New spawns problem
Moderator: Moderators
-
$oldier Of Ra
- Lieutenant Colonel
- Posts: 404
- Joined: Sun Oct 16, 2005 7:16 pm
- Location: Belgium
- Contact:
Try this:
spawn info_player_axis "origin" "-2245.920 -1015.677 -223.875" "angle" "19.764"
spawn info_player_allied "origin" "3067.739 -1895.656 -271.875" "angle" "142.773"
spawn info_player_axis "origin" "-2245.920 -1015.677 -223.875" "angle" "19.764"
spawn info_player_allied "origin" "3067.739 -1895.656 -271.875" "angle" "142.773"
Our official website: http://www.mohaairborne.co.cc
(Still accessible through http://mohaaclantb.tk and http://users.skynet.be/mohaaclantb/)
For all your bot needs!!!!
$oldier Of Ra.
(Still accessible through http://mohaaclantb.tk and http://users.skynet.be/mohaaclantb/)
For all your bot needs!!!!
$oldier Of Ra.
-
HeavenBound
- Colour Sergeant
- Posts: 85
- Joined: Thu Sep 11, 2008 12:55 am