Cleaning some errors

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sdlall
Sergeant Major
Posts: 110
Joined: Tue Mar 24, 2009 11:41 pm

Cleaning some errors

Post by sdlall »

Need to figure out what some of these errors are.

This is m4l2

*!*!*!* Objects are not allowed for use in the game. Make it a static model or a script model as needed.

*!*!*!* 'models/animate/trainswitch.tik' was spawned as an Object entity at (-5364 3788 392). Should be made into a static model or script model (#1).
*!*!*!* 'models/miscobj/clipboard.tik' was spawned as an Object entity at (-5045 1966 96). Should be made into a static model or script model (#2).
*!*!*!* 'models/miscobj/clipboard.tik' was spawned as an Object entity at (-3273 4802 -48). Should be made into a static model or script model (#3).

Looked in .tik folders and they are suppose to be objects so just glitch I am guessing

This is regular error with some stuff above it

^~^~^ Can't find textures/general_industrial/ibeam_flat2.tga
^~^~^ Can't find textures/general_industrial/ibeam_vert.tga
^~^~^ Can't find textures/interior/manor_woodfloor.tga
^~^~^ Can't find textures/mohtest/nu_earth_set2brd3.tga
^~^~^ Can't find textures/general_industrial/utilboxtop.tga
^~^~^ Can't find textures/general_industrial/utilboxfront.tga
^~^~^ Can't find textures/general_industrial/utilboxside.tga
^~^~^ Can't find textures/general_industrial/deckgrate_set1b.tga
^~^~^ Can't find textures/German/rusty_iron.tga
Adding script: 'm4l2_precache.scr'
TIKI_InitTiki: could not find surface 'origin' in 'models/projectiles/steilhandgranate_primary.tik' (check referenced skb/skd files).
TIKI_InitTiki: could not find surface 'tag_barrel' in 'models/projectiles/steilhandgranate_primary.tik' (check referenced skb/skd files).
TIKI_InitTiki: could not find surface 'origin' in 'models/projectiles/steilhandgranate.tik' (check referenced skb/skd files).
TIKI_InitTiki: could not find surface 'tag_barrel' in 'models/projectiles/steilhandgranate.tik' (check referenced skb/skd files).
TIKI_InitTiki: could not find surface 'material1' in 'models/vehicles/tigersmgun.tik' (check referenced skb/skd files).
$oldier Of Ra
Lieutenant Colonel
Posts: 404
Joined: Sun Oct 16, 2005 7:16 pm
Location: Belgium
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Post by $oldier Of Ra »

Ignore them, they're just proof of how flawed the game is.
Our official website: http://www.mohaairborne.co.cc
(Still accessible through http://mohaaclantb.tk and http://users.skynet.be/mohaaclantb/)

For all your bot needs!!!!

$oldier Of Ra.
sdlall
Sergeant Major
Posts: 110
Joined: Tue Mar 24, 2009 11:41 pm

Post by sdlall »

alrighty thanks
$oldier Of Ra
Lieutenant Colonel
Posts: 404
Joined: Sun Oct 16, 2005 7:16 pm
Location: Belgium
Contact:

Post by $oldier Of Ra »

If you insist on cleaning them, I've got a file which fixes most console errors and all mapspecific errors. Unfortunately only the AA stock maps.
Our official website: http://www.mohaairborne.co.cc
(Still accessible through http://mohaaclantb.tk and http://users.skynet.be/mohaaclantb/)

For all your bot needs!!!!

$oldier Of Ra.
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