localization error

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youssefaha
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localization error

Post by youssefaha »

I am using mbuilder,when I hit build map,the game load normaly but the map doesn't start and the games console (inside the game) just tells me localization error:mohaa console doesn't have a localization entry.

can anyone help?
thanks
Rookie One.pl
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Post by Rookie One.pl »

Just ignore those localization errors, they don't cause any real problems. The real error must be something else, look carefully for other messages.

Oh, and welcome to .map. :)
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youssefaha
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Post by youssefaha »

THanks :D ,
I got this before the localization error,it sais that it can't find "mymapname".bsp in the ingame console+in the mbuilder itself,it sais

*****ERROR*****
MAX_SURFACE_INFO

that's all what I got.
Rookie One.pl
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Post by Rookie One.pl »

And this precisely is the real error, which prevents the map from being compiled. Quoting from another topic:
bdbodger wrote:
MAX_SURFACE_INFO
A search would have told you that too many shaders will give you that error . Too many custom pk3's with custom textures . Remove some of them at least until after you have compiled your map .
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neillomax
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Post by neillomax »

If this is your first map........... if you have custom maps in your main and/or mainta folders and those maps have custom textures........ and you use those custom textures in your map you'll also have some problems. It's best to remove ALL custom files before you start mapping. Good Luck.
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