Hello Again!
As the title says, I want two guys standing next to each other and making a dialogue (talking)... sounds from ubersound or what it is called...
Anyway, how should I script this and make in Radiant?
Thanks for your Help
How to make Two enemies making a dialogue?
Moderator: Moderators
Re: How to make Two enemies making a dialogue?
Code: Select all
germantalkers:
$talker1 idlesay den_m6l1_614r
$talker1 waittill saydone
wait .1
$talker2 idlesay den_m6l1_615b
$talker2 waittill saydone
wait .25
$talker1 idlesay den_m6l1_616r
$talker1 waittill saydone
wait .5
$talker2 idlesay den_m6l1_617b
$talker2 waittill saydone
wait .1
$talker1 idlesay den_m6l1_618r
$talker1 waittill saydone
wait .1
$talker2 idlesay den_m6l1_619b
$talker2 waittill saydone
wait .1
$talker1 idlesay den_m6l1_620r
$talker1 waittill saydone
wait .5
$talker2 idlesay den_m6l1_621b
$talker2 waittill saydone
wait .1
$talker1 idlesay den_m6l1_622r
$talker1 waittill saydone
wait .1
$talker2 idlesay den_m6l1_623b
$talker2 waittill saydone
wait .1
$talker1 idlesay den_m6l1_624r
$talker1 waittill saydone
wait .1
$talker1 idlesay den_m6l1_625b
$talker1 waittill saydone
wait .1
$talker2 idlesay den_m6l1_626r
$talker2 waittill saydone
wait .1
$talker2 idlesay den_m6l1_627b
$talker2 waittill saydone
wait .25
$talker2 idlesay den_m6l1_628r
$talker2 waittill saydone
wait .1
$talker1 idlesay den_m6l1_629b
$talker1 waittill saydone
endI have 2 enemies, one called talker1 and one called talker2. When I go past a trigger, this is threaded.
Make a trigger once, make it's Key: setthread Value: germantalkers
