Script for Boxes

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JoffJoff
Private
Posts: 2
Joined: Wed Sep 29, 2010 7:20 pm

Script for Boxes

Post by JoffJoff »

Hey guys,

I?m really new in Mapping and Scripting =S and I got a Problem. I tried to put a box into my map but it didn?t work and i didn?t find a finish box script.
Could someone give me a good box script?

Please, could someone Help me?

JoffJoff
neillomax
Lieutenant General
Posts: 880
Joined: Thu Jun 23, 2005 6:57 am

Post by neillomax »

can't believe nobody answered this. gotta add your own coords.

local.fix1 = spawn script_model
local.fix1 model static/indycrate.tik
local.fix1.origin = ( xxx xxx xxx )
local.fix1.angles = ( 00.00 0.00 0.00 )
local.fix1.scale = 1.0
local.fix1 solid
JoffJoff
Private
Posts: 2
Joined: Wed Sep 29, 2010 7:20 pm

Post by JoffJoff »

Thank you very much...but after this long time i found it out by myselfe =)
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