Lost + found
Moderator: Moderators
- 17thairborne
- Corporal
- Posts: 40
- Joined: Sat Feb 05, 2011 12:18 pm
Well, if you do have custom pk3's in the main folder, one or more of them are obviously causing conflict with the game. Having said that, you probably don't have to remove them all. Just remove one pk3 at a time until the weapons are visible.Is there a way to make it work with other pk3s?
By the way, don't forget to back up your work before reinstalling.
- 17thairborne
- Corporal
- Posts: 40
- Joined: Sat Feb 05, 2011 12:18 pm
Gensurf
Hi, I'm trying to make a map, and as a starting point, I am working on the base of the map. I want to use gensurf, because of it's ease of use and the fact that you can make holes in it. I have tried making different images, and I have gotten unrealistic results. where I want a hill, I get steep slopes, combined with flat faces. Is there something I am doing wrong? I could use that and edit vertices, but it would take a very long time (it's a big map) I decided that the other map on the ziegfried line had too many glitches to repair, so I am starting a new one, a quarry with mine shafts.
Thanks,
17thairborne
Thanks,
17thairborne
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zacharysblubaugh
- Private
- Posts: 4
- Joined: Mon Nov 28, 2011 5:27 am
- Location: USA
Anyone need help with a map?
If anyone needs a map made or help making one let me know.
I can make dm maps and bot them.
I would love to help
I can make dm maps and bot them.
I would love to help
- 17thairborne
- Corporal
- Posts: 40
- Joined: Sat Feb 05, 2011 12:18 pm
Hi, I didn't want to start a new thread on compile errors, so here is my error:
I tried to compile a map (A Big Quarry), and this error occurred during the bsp stage. I also had this error during the light stage:
My arguments were:
*verbose (bsp)
*fast (light)
I am using NMBuilder. Could someone help me on this?
Thanks!
17thairborne
Code: Select all
********ERROR********
MAX_MAP_BRUSHSIDES
Code: Select all
********ERROR******
Error opening C:/Program Files/EA GAMES/MOHAA/main/maps/dm/Quarry.bsp: No such file or directory
*verbose (bsp)
*fast (light)
I am using NMBuilder. Could someone help me on this?
Thanks!
17thairborne
- 17thairborne
- Corporal
- Posts: 40
- Joined: Sat Feb 05, 2011 12:18 pm
Custom Sounds
Hi,
I have been interested in adding custom sounds to maps. I would like to be able to package it all in a .pk3, so that all you have to do is put the .pk3 in the "main" folder. Can you add sounds by making an ubersound.scr in the .pk3, and then adding the sound to the .pk3?
Thanks,
17thairborne
I have been interested in adding custom sounds to maps. I would like to be able to package it all in a .pk3, so that all you have to do is put the .pk3 in the "main" folder. Can you add sounds by making an ubersound.scr in the .pk3, and then adding the sound to the .pk3?
Thanks,
17thairborne
the max brush thing........... you could have excessively large brushes...... ?? and need to make more smaller brushes.
the second thing....... looks similar to the first post......... maybe ambientlight needs to be added to map not suncolor.
ambientlight
30 30 30
or whatever. maybe it's a problem with file structure.
the second thing....... looks similar to the first post......... maybe ambientlight needs to be added to map not suncolor.
ambientlight
30 30 30
or whatever. maybe it's a problem with file structure.
- 17thairborne
- Corporal
- Posts: 40
- Joined: Sat Feb 05, 2011 12:18 pm
Mohaa radiant no textures?
Ok guys I am new here and am in need of some help. I got mohaa radiant to do some maps and for some reason can got get any textures at all I have the correct paths and have the .pk3 in my mohaa main but cannot get any textures is there anything I am doing wrong that may make them not show up at all. Thanks for your time guys it is much appreciated. 