i'm currently working on a round arena, this is a fairly simplistic quake/ut styled map, but there's a catch, there's a switch on this map that is connected to two sliding doors at the top of the map, these doors close, open and work just fine, but they don't block the sun out, and that's the whole intention i had for the doors. is this a common problem? is it impossible to close out sunlight with doors? i've even placed a regular brush in place of the doors, and the map is pitch black, so i know it's not a leak, it's just the doors. you can also see the sun right thru the doors. if it's impossible to block sunlight with doors, then would it be possible to 'switch' off the map's nature light using scripting? please, somebody, anybody, help me. ;*(
these might help:




