There are too many lightmaps in the pvs. Compile with full vis (no -fast) if you haven't already. Otherwise, try reducing the amount of visible vis leaf nodes at a time in your map by using hint brushes, area portals or vis leafgroup entities.
jv_map wrote:There are too many lightmaps in the pvs. Compile with full vis (no -fast) if you haven't already. Otherwise, try reducing the amount of visible vis leaf nodes at a time in your map by using hint brushes, area portals or vis leafgroup entities.
JV , could you please explaine me in Dutch, my technical English is terrible.....