1) If a bot i merrily running along and you fire at it from behind: it just runs along un-bothered. A better behaviour would be to Jump sideways and spin around to try to locate the attacker... if no enemy is found: the bot should turn around and retrace its steps for a short period of time ( maby the last pathnode ). And then return to its first path...
2) They generally react too slow. An experienced player will have no problem downing 3-4 bots with the standard headshot short-burst before they fire back ( ok maby not 3-4 but 2-3 )...
3) Short attension span. Any experienced player will use the "lean-strafe out and back" -pattern when assaulting an enemy from a concealed position... The bots seem helpless against this... They should enter a state of aimed paranoia... aimed at the last position the enemy were seen... and in this paranoid state the bot should be VERY trigger happy and react very fast... this state should only last for a few seconds and reduce the bots focus on other threats...
Thats all my feedback for now!
A question: Can I script the bots reactions in more detail than just setting jvbot_skill ( Reaction speed, running speed and so on ) ?




