CSG Is Not the Devil
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Desert Eagle
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CSG Is Not the Devil
If CSG is used properly it can be a very useful tool and not a wastefull tool.
If your pc is powerful enough to use it without crashing Radiant and you are carefull of what it does to brushes and take care when using it, it can be a very useful tool.
I would agree with those who say not to use it, if your new to mapping and have no idea what you are doing.
If your pc is powerful enough to use it without crashing Radiant and you are carefull of what it does to brushes and take care when using it, it can be a very useful tool.
I would agree with those who say not to use it, if your new to mapping and have no idea what you are doing.
Desert-Eagle
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TheShiznaeSpe
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IT IS THE DEVIL!!!!
the only time it is acceptable to use is in an empty map file with only a few brushes
-and even then, only if u are subtracting something to make the brushes look destroyed b/c IT MAKES UNSEEN BRUSHES ALL OVER YOUR MAP!
These brushes are undeletable and unselectable and if they appear on your map, you are in trouble...
the only time it is acceptable to use is in an empty map file with only a few brushes
-and even then, only if u are subtracting something to make the brushes look destroyed b/c IT MAKES UNSEEN BRUSHES ALL OVER YOUR MAP!
These brushes are undeletable and unselectable and if they appear on your map, you are in trouble...
Chalkboard at Cobra Command-
I swear I will never hit that button again after using it on my last map.
I swear I will never hit that button again after using it on my last map.
I swear I will never hit that button again after using it on my last map.
I swear I will never hit that button again after using it on my last map.
I swear I will never hit that button again after using it on my last map.
I swear I will never hit that button again after using it on my last map.
I swear I will never hit that button again after using it on my last map.
I swear I will never hit that button again after using it on my last map.

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Bjarne BZR
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What kind of bizarre structures are U guys subtracting from? Are U ramming 36-face cylinders through 48-face toruses and freerotating the results? R U insane? Don't!
I use the subtracter to blow holes for doors and windows in walls after I outlined the basics of a structure ( and for f**king up brushes that should look destroyed ).
Shure... sometimes it does not cut like I would, but atleast I get the 3-4 brushes I need, so I can re-shape them into what I want.
I use the subtracter to blow holes for doors and windows in walls after I outlined the basics of a structure ( and for f**king up brushes that should look destroyed ).
Shure... sometimes it does not cut like I would, but atleast I get the 3-4 brushes I need, so I can re-shape them into what I want.
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panTera
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I think this discussion is pointless (no offense). Could just as well be about using the "Make Hollow"-tool. Some use it, others don't. To be honost I'm more afraid of those "Select ...?"-options and the crappy "Undo" button! Stuff seems to just disappear.
Luckily you can do most things by hand and have total control over the process. Sure it takes more time, but so what; if you're in a hurry, then don't go mapping.
Functions like CGS and Make Hollow are nothing more than quick and dirty methods and need cleaning afterwards, so you could just as well do it by hand. Labelling it as 'the devil' makes no sense. I have never had any problems with subtracting in the Quark editor, so it's just the unstable mohrad causing the troubles.
Luckily you can do most things by hand and have total control over the process. Sure it takes more time, but so what; if you're in a hurry, then don't go mapping.
Functions like CGS and Make Hollow are nothing more than quick and dirty methods and need cleaning afterwards, so you could just as well do it by hand. Labelling it as 'the devil' makes no sense. I have never had any problems with subtracting in the Quark editor, so it's just the unstable mohrad causing the troubles.
Last edited by panTera on Mon Mar 03, 2003 4:32 pm, edited 1 time in total.
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Bjarne BZR
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panTera
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That's true.
But sometimes I get the feeling that most newer mappers are getting scared of tools they've never even touched. All they read is "Don't do this or that!" While I think they should be messing around and see for themselves what the effect is. When I see a question like: "I was thinking of doing this, but what will be the effect?" I'd say just give it a go and find out. Right?
But sometimes I get the feeling that most newer mappers are getting scared of tools they've never even touched. All they read is "Don't do this or that!" While I think they should be messing around and see for themselves what the effect is. When I see a question like: "I was thinking of doing this, but what will be the effect?" I'd say just give it a go and find out. Right?
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Bjarne BZR
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Desert Eagle
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I started the poll and I am not afraid of CSG Subtract. It can be a very useful tool. I was just wondering on eveyones thoughts on the matter. No harm was done.
I have played around alot with Mohradaint on many different types of pcs.
If I was running a low end pc I would not use CSG Subtract since it likes to use as much cpu and memory it can get to acheive the desired end. Most cases using it on lower end pc results in a Moh Radiant crash or those unwanted or strange brushes.
Using my new powerhouse, I have no problem using CSG, and it does not crash Moh Radiant or cause unwanted brushes or strange ones.
I for one do try everything before posting a question. I just make sure map is saved and backed up and try away at. Hell once playing with the find texture command, I turned every brush in my map to chaulk.
Besides failure is not a failure if a lesson is learned.
I have played around alot with Mohradaint on many different types of pcs.
If I was running a low end pc I would not use CSG Subtract since it likes to use as much cpu and memory it can get to acheive the desired end. Most cases using it on lower end pc results in a Moh Radiant crash or those unwanted or strange brushes.
Using my new powerhouse, I have no problem using CSG, and it does not crash Moh Radiant or cause unwanted brushes or strange ones.
I for one do try everything before posting a question. I just make sure map is saved and backed up and try away at. Hell once playing with the find texture command, I turned every brush in my map to chaulk.
Besides failure is not a failure if a lesson is learned.
Desert-Eagle
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TheShiznaeSpe
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i'm not telling you what to do and as long as your map is backed up, it's ok, BUT...
try making 20 hallways, each connecting with csg subtract to open holes in walls
-then tell me csg doesn't create crazy, random, indesructable brushes
-if it doesn't then you're lucky, I've done some side testing to figure out the TRUE results of csg and i'll post research soon
just a hint, it's not good news
try making 20 hallways, each connecting with csg subtract to open holes in walls
-then tell me csg doesn't create crazy, random, indesructable brushes
-if it doesn't then you're lucky, I've done some side testing to figure out the TRUE results of csg and i'll post research soon
just a hint, it's not good news
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Desert Eagle
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