Scripting Multiple Objectives in SP

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Gen Cobra
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Scripting Multiple Objectives in SP

Post by Gen Cobra »

I just set up a sp version of IRON TUSK and it's awesome. I spent all night setting pathnodes for enemies and they are hard as hell. But my question is how do I add more objectives to the map beyond the first? I want eh first to be a trigger. The second to be an assassination. Can I add as many as I want? And some of the tuts are bunk because I don't get the mission completed screen when I win but I get the mission failed screen when I die.
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jv_map
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Post by jv_map »

I think you can add 256 objectives (should suffice) 8).

Just needs some scripting, read some tutorials I'd say.

Oh by the way, someone posted news about your map at
http://www.focusmoh.com

Too bad they wrote Stuk though :?
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Gen Cobra
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Post by Gen Cobra »

That is funny. Stuk. lol
So read MORE tuts. Damn. I read 8 last night on obj. No one had a multiple obj tut. Do i just add another after the first? I am so lost. I AM having fun making this sp. I made the bots hard and your starting position is a bitch but fun. I died many many many many times. So I guess I did a good job. But playing it over and over made be better at locating the good spots.

Anyway I guess I'll dig. I thought there would be a simple explaination for this. :oops:
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mohaa_rox
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Post by mohaa_rox »

I can help.
Live to map, not map to live.
-mohaa_rox, .map
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