My first map EVER

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Shifty
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Post by Shifty »

err whats a woman DAM YOU MOHAA!!!!!!!!
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http://www.shiftys-bunker.tk Under Construction
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mohaa_rox
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Post by mohaa_rox »

DAM me? Call me rox btw.
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-mohaa_rox, .map
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Shifty
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Post by Shifty »

I actually meant dam you mohaa or medal of honor allied assault in general!

You've just gone and ruined it now rox , not everything revolves round you!

:lol: :lol: :lol: :lol: :lol:
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mohaa_rox
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Post by mohaa_rox »

Gone where and ruined what???? I'm not being an EGO btw. HEHEHE
Live to map, not map to live.
-mohaa_rox, .map
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Shifty
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Post by Shifty »

:lol:
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mohaa_rox
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Post by mohaa_rox »

Ah never mind....I lose.....
Live to map, not map to live.
-mohaa_rox, .map
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Yarik
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Post by Yarik »

Hey nice looking map. Got a q for you. How to you get the background to stay in place while you scroll down or up? gimmie to code
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6thDLI-Quantum
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Post by 6thDLI-Quantum »

Yarik wrote:How to you get the background to stay in place while you scroll down or up? gimmie to code
I'm not too sure what you mean Yarik. What background? You can break open my pk3 file [I'm sure you know that you can use WinZip] and take a look/steal my code. Actually it's not all my code, in fact very little is, but you can steal it anyway. I just beg you not to tell anyone that I stole it in the first place. Shhhhhhh! :D
[6th-DLI]Quantum

In the land of the blind, the one-eyed man is King.
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Post by 6thDLI-Quantum »

Yarik,

I have just realised what you mean, you are referring to my webpage. Okay here is the code.

<script language="JavaScript1.2">

if (document.all||document.getElementById)
document.body.style.background="url('
center.gif') #ab4000 center no-repeat fixed"

</script>


Just change the picture name [in red above] to the one you create, change the colour of your page background [in green above] and place below your opening BODY tags.
[6th-DLI]Quantum

In the land of the blind, the one-eyed man is King.
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NEW BETA RELEASE

Post by 6thDLI-Quantum »

Okay Guys, here is the latest beta.

Listening to what you have all said, I have made the following changes
  • 1. Added ambient light to the map
  • 2. Changed loading screen
  • 3. Changed the POW hut lights/coronas
  • 4. Added electric boxes to POW huts with light change
  • 5. Added missing custom textures [in Axis spawn buildings], and updated the shader
  • 6. Added fog to the map to reduce sharpness and increase FPS
I will also looking at moving one objective as some of you think they are too close, and I think you are right. This will be in the next beta release.

Once again, thanks for all your advise/feedback. Please keep it coming.
[6th-DLI]Quantum

In the land of the blind, the one-eyed man is King.
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