stock maps

Please use this forum to ask all your MoHAA Bots questions / discussions

Moderator: Moderators

Post Reply
7th Es Cyborg
First Lieutenant
Posts: 189
Joined: Fri Dec 13, 2002 5:00 pm
Location: PA
Contact:

stock maps

Post by 7th Es Cyborg »

I've read the bots tut and have a basic idea of how they work and why they don't work for stock maps..... but......

if someone was to decompile a stock map, place pathnodes around it and compile it, just to creat a .pth file, then script in the pathnodes/bot spawn points into the origial maps scr file - wouldn't that work?

Just want to know if that is possible before I spend a few weeks trying it for nothing....
jv_map
Site Admin
Posts: 6521
Joined: Tue Sep 03, 2002 2:53 pm
Location: The Netherlands
Contact:

Post by jv_map »

The game would recognize the missing pathnodes I'm afraid.
Image
BiG_HeaD
Brigadier General
Posts: 531
Joined: Thu Jul 03, 2003 7:28 pm

Post by BiG_HeaD »

i did Th@t to hunt :lol:
Post Reply