MOHRadiant Has Gone Nutz!!!

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Yarik
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Post by Yarik »

WOW that bridge looks cool. How do you bend the brush at the very top?
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Shifty
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Post by Shifty »

Im taking History into consideration also

The Germans tried to blow up the bridge knowing the Allies would need to vross the rhine in orrder to get into germany but they failed in doing but did blow holes in it which i hope to have happen at the start of the map.

It would be a hard map to play just getting accross the bridge but to spread it out im hoping to put a 2nd Objective in a small Village neer the Bridge
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Yarik
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Post by Yarik »

How do you bend the brush at the very top?
Can U tell me? What you do in Radiant to do that?
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Shifty
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Post by Shifty »

create a Square cylinder select it and press v then u need to drag the points around im sure theres a good tut on this site
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Surgeon
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Post by Surgeon »

Its the arches tutorial in the general tuts section
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Yarik
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Post by Yarik »

Thanks for the reply. But mostly Im a self learn guy. I learned how to do almost everything in MOHRadaint execpt

1.How to bend brushes
2.How to make doors
3.how to make points for things to move to different places

those are a few things that I didnt know (maybe even more) but what I want to say is I dont follow a lot of the tuts. There awesome and all but not for me. I ask help on .MAP forums.
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Bjarne BZR
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Post by Bjarne BZR »

You'r such a social guy Yarik :wink:
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mohaa_rox
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Post by mohaa_rox »

Hello, stick to the topic.
Live to map, not map to live.
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IxQue
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Post by IxQue »

i had the same problem, he couldn't find the .bsp, but i copyed all my custom pk3 to another folder, and then it works. Then i put all the pk3 i really trusted back, and then all the others 1 by 1, with testing if he still complins..
..
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Post by Shifty »

It Does seem to be the MAX SURFACE VERTS Error that I was getting which was screwing it all up,

But strangely I only got that error on 1 map and then no maps would compile.

but....

Now that I've removed all the individual planks/brushes used for the floor of the bridge every map now compiles???

It's Very Strange that an error on 1 Map seems to have stopped all of them from compiling.

Well I'll look at as Something else I've learned not to do (So it's a positive screwup)

Or I could look at it as - I've now pulled the hair out of my head in frustration. The PC Took Severall kicks out of anger and now makes a funny knocking noise every few minutes.
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